AzeorthCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mount Class Reference
Inheritance diagram for spell_gen_mount:
SpellScript _SpellScript

Public Member Functions

 spell_gen_mount (uint32 mount0, uint32 mount60, uint32 mount100, uint32 mount150, uint32 mount280, uint32 mount310)
 
bool Validate (SpellInfo const *) override
 
void HandleMount (SpellEffIndex effIndex)
 
void Register () override
 
- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareSpellScript (spell_gen_mount)
 

Private Attributes

uint32 _mount0
 
uint32 _mount60
 
uint32 _mount100
 
uint32 _mount150
 
uint32 _mount280
 
uint32 _mount310
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_gen_mount()

spell_gen_mount::spell_gen_mount ( uint32  mount0,
uint32  mount60,
uint32  mount100,
uint32  mount150,
uint32  mount280,
uint32  mount310 
)
inline
3872 : SpellScript(),
3873 _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
Definition: SpellScript.h:182
uint32 _mount150
Definition: spell_generic.cpp:3969
uint32 _mount60
Definition: spell_generic.cpp:3967
uint32 _mount100
Definition: spell_generic.cpp:3968
uint32 _mount280
Definition: spell_generic.cpp:3970
uint32 _mount0
Definition: spell_generic.cpp:3966
uint32 _mount310
Definition: spell_generic.cpp:3971

Member Function Documentation

◆ HandleMount()

void spell_gen_mount::HandleMount ( SpellEffIndex  effIndex)
inline
3893 {
3894 PreventHitDefaultEffect(effIndex);
3895
3896 if (Player* target = GetHitPlayer())
3897 {
3898 uint32 petNumber = target->GetTemporaryUnsummonedPetNumber();
3899 target->SetTemporaryUnsummonedPetNumber(0);
3900
3901 // Prevent stacking of mounts and client crashes upon dismounting
3902 target->RemoveAurasByType(SPELL_AURA_MOUNTED, ObjectGuid::Empty, GetHitAura());
3903
3904 // Triggered spell id dependent on riding skill and zone
3905 bool canFly = false;
3906 uint32 map = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId());
3907 if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
3908 canFly = true;
3909
3910 AreaTableEntry const* area = sAreaTableStore.LookupEntry(target->GetAreaId());
3911 // Xinef: add battlefield check
3912 Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(target->GetZoneId());
3913 if ((area && canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)) || (Bf && !Bf->CanFlyIn()))
3914 canFly = false;
3915
3916 uint32 mount = 0;
3917 switch (target->GetBaseSkillValue(SKILL_RIDING))
3918 {
3919 case 0:
3920 mount = _mount0;
3921 break;
3922 case 75:
3923 mount = _mount60;
3924 break;
3925 case 150:
3926 mount = _mount100;
3927 break;
3928 case 225:
3929 if (canFly)
3930 mount = _mount150;
3931 else
3932 mount = _mount100;
3933 break;
3934 case 300:
3935 if (canFly)
3936 {
3937 if (_mount310 && target->Has310Flyer(false))
3938 mount = _mount310;
3939 else
3940 mount = _mount280;
3941 }
3942 else
3943 mount = _mount100;
3944 break;
3945 default:
3946 break;
3947 }
3948
3949 if (mount)
3950 {
3952 target->CastSpell(target, mount, true);
3953 }
3954
3955 if (petNumber)
3956 target->SetTemporaryUnsummonedPetNumber(petNumber);
3957 }
3958 }
std::uint32_t uint32
Definition: Define.h:108
#define sBattlefieldMgr
Definition: BattlefieldMgr.h:77
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
Definition: DBCStores.cpp:691
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
@ SPELL_AURA_MOUNTED
Definition: SpellAuraDefines.h:141
@ SPELL_COLD_WEATHER_FLYING
Definition: spell_generic.cpp:3803
@ AREA_FLAG_NO_FLY_ZONE
Definition: DBCEnums.h:267
@ SKILL_RIDING
Definition: SharedDefines.h:2963
Definition: Battlefield.h:205
bool CanFlyIn()
Return if we can use mount in battlefield.
Definition: Battlefield.h:341
static ObjectGuid const Empty
Definition: ObjectGuid.h:122
Definition: Player.h:1046
Aura * GetHitAura()
Definition: SpellScript.cpp:554
Player * GetHitPlayer()
Definition: SpellScript.cpp:471
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
void PreventHitAura()
Definition: SpellScript.cpp:568
Definition: DBCStructure.h:519
uint32 flags
Definition: DBCStructure.h:524

References _mount0, _mount100, _mount150, _mount280, _mount310, _mount60, AREA_FLAG_NO_FLY_ZONE, Battlefield::CanFlyIn(), ObjectGuid::Empty, AreaTableEntry::flags, SpellScript::GetHitAura(), SpellScript::GetHitPlayer(), GetVirtualMapForMapAndZone(), SpellScript::PreventHitAura(), SpellScript::PreventHitDefaultEffect(), sAreaTableStore, sBattlefieldMgr, SKILL_RIDING, SPELL_AURA_MOUNTED, and SPELL_COLD_WEATHER_FLYING.

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_mount::PrepareSpellScript ( spell_gen_mount  )
private

◆ Register()

void spell_gen_mount::Register ( )
inlineoverridevirtual

Implements _SpellScript.

3961 {
3963 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_2
Definition: SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:827
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleMount(SpellEffIndex effIndex)
Definition: spell_generic.cpp:3892

References EFFECT_2, HandleMount(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_gen_mount::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

3876 {
3877 if (_mount0 && !sSpellMgr->GetSpellInfo(_mount0))
3878 return false;
3879 if (_mount60 && !sSpellMgr->GetSpellInfo(_mount60))
3880 return false;
3881 if (_mount100 && !sSpellMgr->GetSpellInfo(_mount100))
3882 return false;
3883 if (_mount150 && !sSpellMgr->GetSpellInfo(_mount150))
3884 return false;
3885 if (_mount280 && !sSpellMgr->GetSpellInfo(_mount280))
3886 return false;
3887 if (_mount310 && !sSpellMgr->GetSpellInfo(_mount310))
3888 return false;
3889 return true;
3890 }
#define sSpellMgr
Definition: SpellMgr.h:803

References _mount0, _mount100, _mount150, _mount280, _mount310, _mount60, and sSpellMgr.

Member Data Documentation

◆ _mount0

uint32 spell_gen_mount::_mount0
private

Referenced by HandleMount(), and Validate().

◆ _mount100

uint32 spell_gen_mount::_mount100
private

Referenced by HandleMount(), and Validate().

◆ _mount150

uint32 spell_gen_mount::_mount150
private

Referenced by HandleMount(), and Validate().

◆ _mount280

uint32 spell_gen_mount::_mount280
private

Referenced by HandleMount(), and Validate().

◆ _mount310

uint32 spell_gen_mount::_mount310
private

Referenced by HandleMount(), and Validate().

◆ _mount60

uint32 spell_gen_mount::_mount60
private

Referenced by HandleMount(), and Validate().