AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_item_oracle_ablutions Class Reference
Inheritance diagram for spell_item_oracle_ablutions:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_oracle_ablutions) void HandleScriptEffect(SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareSpellScript()

spell_item_oracle_ablutions::PrepareSpellScript ( spell_item_oracle_ablutions  )
inlineprivate
919 {
920 PreventHitDefaultEffect(effIndex);
921 Unit* caster = GetCaster();
922 switch (caster->getPowerType())
923 {
925 caster->CastSpell(caster, SPELL_ABLUTION_RUNIC, true);
926 break;
927 case POWER_MANA:
928 {
929 int32 mana = CalculatePct(caster->GetMaxPower(POWER_MANA), 5.0f);
930 caster->CastCustomSpell(SPELL_ABLUTION_MANA, SPELLVALUE_BASE_POINT0, mana, caster, true);
931 break;
932 }
933 case POWER_RAGE:
934 caster->CastSpell(caster, SPELL_ABLUTION_RAGE, true);
935 break;
936 case POWER_ENERGY:
937 caster->CastSpell(caster, SPELL_ABLUTION_ENERGY, true);
938 break;
939 default:
940 break;
941 }
942 }
std::int32_t int32
Definition: Define.h:104
T CalculatePct(T base, U pct)
Definition: Util.h:61
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ SPELL_ABLUTION_MANA
Definition: spell_item.cpp:909
@ SPELL_ABLUTION_RUNIC
Definition: spell_item.cpp:908
@ SPELL_ABLUTION_ENERGY
Definition: spell_item.cpp:911
@ SPELL_ABLUTION_RAGE
Definition: spell_item.cpp:910
@ POWER_RAGE
Definition: SharedDefines.h:242
@ POWER_RUNIC_POWER
Definition: SharedDefines.h:247
@ POWER_ENERGY
Definition: SharedDefines.h:244
@ POWER_MANA
Definition: SharedDefines.h:241
Definition: Unit.h:1290
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
uint32 GetMaxPower(Powers power) const
Definition: Unit.h:1462
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Powers getPowerType() const
Definition: Unit.h:1459
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetCaster()
Definition: SpellScript.cpp:401

References CalculatePct(), Unit::CastCustomSpell(), Unit::CastSpell(), SpellScript::GetCaster(), Unit::GetMaxPower(), Unit::getPowerType(), POWER_ENERGY, POWER_MANA, POWER_RAGE, POWER_RUNIC_POWER, SpellScript::PreventHitDefaultEffect(), SPELL_ABLUTION_ENERGY, SPELL_ABLUTION_MANA, SPELL_ABLUTION_RAGE, SPELL_ABLUTION_RUNIC, and SPELLVALUE_BASE_POINT0.

◆ Register()

void spell_item_oracle_ablutions::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

945 {
946 OnEffectHitTarget += SpellEffectFn(spell_item_oracle_ablutions::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
947 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:827
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336

References EFFECT_0, SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.