AzeorthCore 3.3.5a
OpenSource WoW Emulator
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FleeingMovementGenerator.cpp File Reference
#include "FleeingMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "MapMgr.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "VMapFactory.h"

Go to the source code of this file.

Macros

#define MIN_QUIET_DISTANCE   28.0f
 
#define MAX_QUIET_DISTANCE   43.0f
 
#define MIN_PATH_LENGTH   2.0f
 

Macro Definition Documentation

◆ MAX_QUIET_DISTANCE

#define MAX_QUIET_DISTANCE   43.0f

◆ MIN_PATH_LENGTH

#define MIN_PATH_LENGTH   2.0f

◆ MIN_QUIET_DISTANCE

#define MIN_QUIET_DISTANCE   28.0f