AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mount_check::spell_mount_check_AuraScript Class Reference
Inheritance diagram for spell_mount_check::spell_mount_check_AuraScript:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mount_check_AuraScript) bool Validate(SpellInfo const *) override
 
void HandleEffectPeriodic (AuraEffect const *)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectPeriodic()

void spell_mount_check::spell_mount_check_AuraScript::HandleEffectPeriodic ( AuraEffect const *  )
inlineprivate
378 {
379 Unit* target = GetTarget();
380 Unit* owner = target->GetOwner();
381
382 if (!owner)
383 return;
384
385 if (owner->IsMounted() && !target->IsMounted())
386 {
387 if (VolunteerAI* volunteerAI = CAST_AI(VolunteerAI, target->GetAI()))
388 target->Mount(volunteerAI->GetMountId());
389 }
390 else if (!owner->IsMounted() && target->IsMounted())
391 target->Dismount();
392
393 target->SetSpeed(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
394 target->SetSpeed(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
395 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
@ MOVE_RUN
Definition: Unit.h:379
@ MOVE_WALK
Definition: Unit.h:378
Definition: Unit.h:1290
Unit * GetOwner() const
Definition: Unit.cpp:10560
void Dismount()
Definition: Unit.cpp:13435
void Mount(uint32 mount, uint32 vehicleId=0, uint32 creatureEntry=0)
Definition: Unit.cpp:13376
bool IsMounted() const
Definition: Unit.h:1542
float GetSpeedRate(UnitMoveType mtype) const
Definition: Unit.h:2248
void SetSpeed(UnitMoveType mtype, float rate, bool forced=false)
Definition: Unit.cpp:14323
UnitAI * GetAI()
Definition: Unit.h:1316
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
Definition: zone_durotar.cpp:280

References CAST_AI, Unit::Dismount(), Unit::GetAI(), Unit::GetOwner(), Unit::GetSpeedRate(), AuraScript::GetTarget(), Unit::IsMounted(), Unit::Mount(), MOVE_RUN, MOVE_WALK, and Unit::SetSpeed().

Referenced by Register().

◆ PrepareAuraScript()

spell_mount_check::spell_mount_check_AuraScript::PrepareAuraScript ( spell_mount_check_AuraScript  ) const
inlineoverrideprivate
373 {
375 }
@ SPELL_MOUNTING_CHECK
Definition: zone_durotar.cpp:53
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_MOUNTING_CHECK, and _SpellScript::ValidateSpellInfo().

◆ Register()

void spell_mount_check::spell_mount_check_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

398 {
400 }
@ SPELL_AURA_PERIODIC_DUMMY
Definition: SpellAuraDefines.h:289
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
@ EFFECT_0
Definition: SharedDefines.h:30
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
void HandleEffectPeriodic(AuraEffect const *)
Definition: zone_durotar.cpp:377

References AuraEffectPeriodicFn, EFFECT_0, HandleEffectPeriodic(), AuraScript::OnEffectPeriodic, and SPELL_AURA_PERIODIC_DUMMY.