AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_announcer_toc5 Class Reference
Inheritance diagram for npc_announcer_toc5:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_announcer_toc5AI
 

Public Member Functions

 npc_announcer_toc5 ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 uiAction) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_announcer_toc5()

npc_announcer_toc5::npc_announcer_toc5 ( )
inline
32: CreatureScript("npc_announcer_toc5") {}
Definition: ScriptMgr.h:719

Member Function Documentation

◆ GetAI()

CreatureAI * npc_announcer_toc5::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

97 {
98 return GetTrialOfTheChampionAI<npc_announcer_toc5AI>(creature);
99 }

◆ OnGossipHello()

bool npc_announcer_toc5::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

35 {
36 if (!creature->HasNpcFlag(UNIT_NPC_FLAG_GOSSIP))
37 return true;
38
39 InstanceScript* pInstance = creature->GetInstanceScript();
40 if (!pInstance)
41 return true;
42
43 uint32 gossipTextId = 0;
44 switch (pInstance->GetData(DATA_INSTANCE_PROGRESS))
45 {
47 if (!player->GetVehicle())
48 {
50 gossipTextId = 15043; //Horde text
51 else
52 gossipTextId = 14757; //Alliance text
53 }
54 else
55 {
56 gossipTextId = 14688;
59 }
60 break;
62 gossipTextId = 14737;
64 break;
66 gossipTextId = 14738;
68 break;
69 default:
70 return true;
71 }
72
73 SendGossipMenuFor(player, gossipTextId, creature->GetGUID());
74 return true;
75 }
std::uint32_t uint32
Definition: Define.h:108
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_ICON_CHAT
Definition: GossipDef.h:60
@ UNIT_NPC_FLAG_GOSSIP
Definition: Unit.h:516
#define GOSSIP_START_EVENT1b
Definition: trial_of_the_champion.cpp:25
#define GOSSIP_START_EVENT3
Definition: trial_of_the_champion.cpp:27
#define GOSSIP_START_EVENT2
Definition: trial_of_the_champion.cpp:26
#define GOSSIP_START_EVENT1a
Definition: trial_of_the_champion.cpp:24
@ DATA_INSTANCE_PROGRESS
Definition: trial_of_the_champion.h:34
@ DATA_TEAMID_IN_INSTANCE
Definition: trial_of_the_champion.h:45
@ INSTANCE_PROGRESS_INITIAL
Definition: trial_of_the_champion.h:53
@ INSTANCE_PROGRESS_ARGENT_CHALLENGE_DIED
Definition: trial_of_the_champion.h:61
@ INSTANCE_PROGRESS_CHAMPIONS_DEAD
Definition: trial_of_the_champion.h:59
@ TEAM_HORDE
Definition: SharedDefines.h:733
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
Vehicle * GetVehicle() const
Definition: Unit.h:2354
bool HasNpcFlag(NPCFlags flags) const
Definition: Unit.h:1646
Definition: InstanceScript.h:140
virtual uint32 GetData(uint32) const
Definition: ZoneScript.h:52

References AddGossipItemFor(), DATA_INSTANCE_PROGRESS, DATA_TEAMID_IN_INSTANCE, ZoneScript::GetData(), Object::GetGUID(), WorldObject::GetInstanceScript(), Unit::GetVehicle(), GOSSIP_ACTION_INFO_DEF, GOSSIP_ICON_CHAT, GOSSIP_SENDER_MAIN, GOSSIP_START_EVENT1a, GOSSIP_START_EVENT1b, GOSSIP_START_EVENT2, GOSSIP_START_EVENT3, Unit::HasNpcFlag(), INSTANCE_PROGRESS_ARGENT_CHALLENGE_DIED, INSTANCE_PROGRESS_CHAMPIONS_DEAD, INSTANCE_PROGRESS_INITIAL, SendGossipMenuFor(), TEAM_HORDE, and UNIT_NPC_FLAG_GOSSIP.

◆ OnGossipSelect()

bool npc_announcer_toc5::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  uiAction 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

78 {
79 if(!creature->HasNpcFlag(UNIT_NPC_FLAG_GOSSIP))
80 return true;
81
82 InstanceScript* pInstance = creature->GetInstanceScript();
83 if(!pInstance)
84 return true;
85
86 if(uiAction == GOSSIP_ACTION_INFO_DEF + 1338 || uiAction == GOSSIP_ACTION_INFO_DEF + 1341 || uiAction == GOSSIP_ACTION_INFO_DEF + 1339 || uiAction == GOSSIP_ACTION_INFO_DEF + 1340)
87 {
88 pInstance->SetData(DATA_ANNOUNCER_GOSSIP_SELECT, (uiAction == GOSSIP_ACTION_INFO_DEF + 1341 ? 1 : 0));
90 }
91
92 CloseGossipMenuFor(player);
93 return true;
94 }
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
@ DATA_ANNOUNCER_GOSSIP_SELECT
Definition: trial_of_the_champion.h:37
void RemoveNpcFlag(NPCFlags flags)
Definition: Unit.h:1648
virtual void SetData(uint32, uint32)
Definition: ZoneScript.h:53

References CloseGossipMenuFor(), DATA_ANNOUNCER_GOSSIP_SELECT, WorldObject::GetInstanceScript(), GOSSIP_ACTION_INFO_DEF, Unit::HasNpcFlag(), Unit::RemoveNpcFlag(), ZoneScript::SetData(), and UNIT_NPC_FLAG_GOSSIP.