300 {
303 return;
304
305
307
308
311
315 }
std::uint32_t uint32
Definition: Define.h:108
@ TYPEID_UNIT
Definition: ObjectGuid.h:37
#define sSpellMgr
Definition: SpellMgr.h:818
@ EMOTE_PUNGENT_BLIGHT
Definition: boss_festergut.cpp:32
@ ACTION_FESTERGUT_GAS
Definition: icecrown_citadel.h:516
@ DATA_PROFESSOR_PUTRICIDE
Definition: icecrown_citadel.h:99
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:215
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition: CreatureAI.cpp:50
Definition: Creature.h:46
CreatureAI * AI() const
Definition: Creature.h:135
TypeID GetTypeId() const
Definition: Object.h:121
Creature * ToCreature()
Definition: Object.h:197
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4835
Definition: InstanceScript.h:140
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetCaster()
Definition: SpellScript.cpp:401