Method Loot:SetLootType [-] [+]
Sets the Loot type.
enum LootType { LOOT_NONE = 0, LOOT_CORPSE = 1, LOOT_PICKPOCKETING = 2, LOOT_FISHING = 3, LOOT_DISENCHANTING = 4, LOOT_SKINNING = 6, LOOT_PROSPECTING = 7, LOOT_MILLING = 8, LOOT_FISHINGHOLE = 20, LOOT_INSIGNIA = 21, LOOT_FISHING_JUNK = 22 };
Synopsis
Loot:SetLootType( lootType )
Arguments
LootType lootType
The loot type to set.
Returns
Nothing.