Method Loot:SetLootType [-] [+]
Sets the Loot type.
enum LootType
{
LOOT_NONE = 0,
LOOT_CORPSE = 1,
LOOT_PICKPOCKETING = 2,
LOOT_FISHING = 3,
LOOT_DISENCHANTING = 4,
LOOT_SKINNING = 6,
LOOT_PROSPECTING = 7,
LOOT_MILLING = 8,
LOOT_FISHINGHOLE = 20,
LOOT_INSIGNIA = 21,
LOOT_FISHING_JUNK = 22
};
Synopsis
Loot:SetLootType( lootType )
Arguments
LootType lootTypeThe loot type to set.
Returns
Nothing.