Method GameObject:GetDisplayId [-] [+]
Returns display ID of the GameObject
Synopsis
            displayId = GameObject:GetDisplayId()
        
Arguments
None.
Returns
number displayIdValid numbers: integers from 0 to 4,294,967,295.
Returns display ID of the GameObject
            displayId = GameObject:GetDisplayId()
        
None.
number displayIdValid numbers: integers from 0 to 4,294,967,295.
            Prefix searches with a type followed by a colon (e.g.
            fn:) to restrict the search to a given type.
        
            Accepted types are: fn, mod,
            struct (or str), enum,
            trait, typedef (or
            tdef).