Adds an Item to the loot of a GameObject
Requires an gameobject with loot_template set to 0.
        
        
            itemGUIDlow = GameObject:AddLoot( entry )
        
        
            itemGUIDlow = GameObject:AddLoot( entry, amount )
        
        
        
            
                number entry 
                The entry of the Item. 
Valid numbers: integers from 0 to 4,294,967,295.
 
            
            
                number amount (1) 
                Amount of the Item to add to the loot. 
Valid numbers: integers from 0 to 4,294,967,295.
 
            
        
        
        
            
                number itemGUIDlow 
                Low GUID of the Item. 
Valid numbers: integers from 0 to 4,294,967,295.
 
            
        
     
    
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