AzerothCore 3.3.5a
OpenSource WoW Emulator
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zone_ironforge.cpp File Reference
#include "CreatureScript.h"
#include "ScriptedCreature.h"

Go to the source code of this file.

Classes

struct  npc_king_magni_bronzebeard
 

Enumerations

enum  KingMagniBronzebeard {
  SOUND_AGGRO = 5896 ,
  SPELL_AVATAR = 19135 ,
  SPELL_KNOCK_AWAY = 20686 ,
  SPELL_STORM_BOLT = 20685
}
 

Functions

void AddSC_ironforge ()
 

Enumeration Type Documentation

◆ KingMagniBronzebeard

Enumerator
SOUND_AGGRO 
SPELL_AVATAR 
SPELL_KNOCK_AWAY 
SPELL_STORM_BOLT 
23{
24 SOUND_AGGRO = 5896,
25 SPELL_AVATAR = 19135,
26 SPELL_KNOCK_AWAY = 20686,
27 SPELL_STORM_BOLT = 20685
28};
@ SPELL_AVATAR
Definition zone_ironforge.cpp:25
@ SPELL_STORM_BOLT
Definition zone_ironforge.cpp:27
@ SPELL_KNOCK_AWAY
Definition zone_ironforge.cpp:26
@ SOUND_AGGRO
Definition zone_ironforge.cpp:24

Function Documentation

◆ AddSC_ironforge()

void AddSC_ironforge ( )
71{
73}
#define RegisterCreatureAI(ai_name)
Definition CreatureScript.h:71
Definition zone_ironforge.cpp:31

References RegisterCreatureAI.

Referenced by AddEasternKingdomsScripts().