AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
zone_ironforge.cpp File Reference
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"

Go to the source code of this file.

Classes

struct  npc_king_magni_bronzebeard
 

Enumerations

enum  KingMagniBronzebeard {
  SOUND_AGGRO = 5896 ,
  SPELL_AVATAR = 19135 ,
  SPELL_KNOCK_AWAY = 20686 ,
  SPELL_STORM_BOLT = 20685 ,
  SAY_BROKERING_OF_PEACE = 1 ,
  QUEST_BROKERING_OF_PEACE = 8484
}
 

Functions

void AddSC_ironforge ()
 

Enumeration Type Documentation

◆ KingMagniBronzebeard

Enumerator
SOUND_AGGRO 
SPELL_AVATAR 
SPELL_KNOCK_AWAY 
SPELL_STORM_BOLT 
SAY_BROKERING_OF_PEACE 
QUEST_BROKERING_OF_PEACE 
24{
25 SOUND_AGGRO = 5896,
26 SPELL_AVATAR = 19135,
27 SPELL_KNOCK_AWAY = 20686,
28 SPELL_STORM_BOLT = 20685,
31};
@ SPELL_AVATAR
Definition zone_ironforge.cpp:26
@ QUEST_BROKERING_OF_PEACE
Definition zone_ironforge.cpp:30
@ SPELL_STORM_BOLT
Definition zone_ironforge.cpp:28
@ SAY_BROKERING_OF_PEACE
Definition zone_ironforge.cpp:29
@ SPELL_KNOCK_AWAY
Definition zone_ironforge.cpp:27
@ SOUND_AGGRO
Definition zone_ironforge.cpp:25

Function Documentation

◆ AddSC_ironforge()

void AddSC_ironforge ( )
80{
82}
#define RegisterCreatureAI(ai_name)
Definition CreatureScript.h:71
Definition zone_ironforge.cpp:34

References RegisterCreatureAI.

Referenced by AddEasternKingdomsScripts().