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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "BattlegroundAV.h"
Public Attributes | |
| BG_AV_States | State |
| BG_AV_States | PrevState |
| uint32 | Timer |
| TeamId | TotalOwnerId |
| TeamId | OwnerId |
| TeamId | PrevOwnerId |
| bool | Tower |
| TeamId BG_AV_NodeInfo::OwnerId |
Referenced by BattlegroundAV::AssaultNode(), BattlegroundAV::DefendNode(), BattlegroundAV::DestroyNode(), BattlegroundAV::EndBattleground(), BattlegroundAV::EventPlayerAssaultsPoint(), BattlegroundAV::EventPlayerDefendsPoint(), BattlegroundAV::EventPlayerDestroyedPoint(), BattlegroundAV::FillInitialWorldStates(), BattlegroundAV::InitNode(), and BattlegroundAV::PopulateNode().
| TeamId BG_AV_NodeInfo::PrevOwnerId |
| BG_AV_States BG_AV_NodeInfo::PrevState |
| BG_AV_States BG_AV_NodeInfo::State |
Referenced by BattlegroundAV::AssaultNode(), BattlegroundAV::DefendNode(), BattlegroundAV::DestroyNode(), BattlegroundAV::EventPlayerAssaultsPoint(), BattlegroundAV::EventPlayerDefendsPoint(), BattlegroundAV::FillInitialWorldStates(), BattlegroundAV::GetClosestGraveyard(), BattlegroundAV::HandleQuestComplete(), and BattlegroundAV::InitNode().
| uint32 BG_AV_NodeInfo::Timer |
| TeamId BG_AV_NodeInfo::TotalOwnerId |
Referenced by BattlegroundAV::DestroyNode(), and BattlegroundAV::InitNode().
| bool BG_AV_NodeInfo::Tower |
Referenced by BattlegroundAV::DestroyNode(), and BattlegroundAV::InitNode().