#include "SpellMgr.h"
◆ AttributesMask
| uint32 SpellProcEntry::AttributesMask |
Referenced by Aura::CalcProcChance(), SpellMgr::CanSpellTriggerProcOnEvent(), Aura::ConsumeProcCharges(), Aura::GetProcEffectMask(), SpellMgr::LoadSpellProcs(), ProcChanceTestHelper::ShouldBlockTriggeredSpell(), ProcChanceTestHelper::SimulateCalcProcChance(), ProcChanceTestHelper::SimulateConsumeProcCharges(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), SpellProcTestEntry::ToSpellProcEntry(), and SpellProcEntryBuilder::WithAttributesMask().
◆ Chance
| float SpellProcEntry::Chance |
◆ Charges
| uint32 SpellProcEntry::Charges |
◆ Cooldown
◆ DisableEffectsMask
| uint32 SpellProcEntry::DisableEffectsMask |
◆ HitMask
| uint32 SpellProcEntry::HitMask |
◆ ProcFlags
| uint32 SpellProcEntry::ProcFlags |
◆ ProcsPerMinute
| float SpellProcEntry::ProcsPerMinute |
◆ SchoolMask
| uint32 SpellProcEntry::SchoolMask |
◆ SpellFamilyMask
| flag96 SpellProcEntry::SpellFamilyMask |
◆ SpellFamilyName
| uint32 SpellProcEntry::SpellFamilyName |
◆ SpellPhaseMask
| uint32 SpellProcEntry::SpellPhaseMask |
◆ SpellTypeMask
| uint32 SpellProcEntry::SpellTypeMask |
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Spells/SpellMgr.h