AzerothCore 3.3.5a
OpenSource WoW Emulator
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MapDifficulty Struct Reference

#include "DBCStructure.h"

Public Member Functions

 MapDifficulty ()=default
 
 MapDifficulty (uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage)
 

Public Attributes

uint32 resetTime {0}
 
uint32 maxPlayers {0}
 
bool hasErrorMessage {false}
 

Detailed Description

Constructor & Destructor Documentation

◆ MapDifficulty() [1/2]

MapDifficulty::MapDifficulty ( )
default

◆ MapDifficulty() [2/2]

MapDifficulty::MapDifficulty ( uint32  _resetTime,
uint32  _maxPlayers,
bool  _hasErrorMessage 
)
inline
2224: resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) {}
uint32 resetTime
Definition DBCStructure.h:2226
bool hasErrorMessage
Definition DBCStructure.h:2228
uint32 maxPlayers
Definition DBCStructure.h:2227

Member Data Documentation

◆ hasErrorMessage

bool MapDifficulty::hasErrorMessage {false}
2228{false};

Referenced by Player::Satisfy().

◆ maxPlayers

uint32 MapDifficulty::maxPlayers {0}
2227{0};

Referenced by InstanceMap::GetMaxPlayers().

◆ resetTime


The documentation for this struct was generated from the following file: