#include "CombatPackets.h"
◆ SAttackStop()
| WorldPackets::Combat::SAttackStop::SAttackStop |
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ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition Packet.cpp:25
@ SMSG_ATTACKSTOP
Definition Opcodes.h:354
◆ Write()
| WorldPacket const * WorldPackets::Combat::SAttackStop::Write |
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Implements WorldPackets::Packet.
26{
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std::uint32_t uint32
Definition Define.h:107
void appendPackGUID(uint64 guid)
Definition ByteBuffer.h:503
uint64 GetRawValue() const
Definition ObjectGuid.h:145
ObjectGuid Attacker
Definition CombatPackets.h:45
bool NowDead
Definition CombatPackets.h:47
ObjectGuid Victim
Definition CombatPackets.h:46
WorldPacket _worldPacket
Definition Packet.h:42
References ByteBuffer::appendPackGUID().
Referenced by Unit::SendMeleeAttackStop().
◆ Attacker
| ObjectGuid WorldPackets::Combat::SAttackStop::Attacker |
◆ NowDead
| bool WorldPackets::Combat::SAttackStop::NowDead = false |
◆ Victim
| ObjectGuid WorldPackets::Combat::SAttackStop::Victim |
The documentation for this class was generated from the following files: