AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_halls_of_reflection.cpp File Reference
#include "Group.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "MapMgr.h"
#include "Transport.h"
#include "WorldStateDefines.h"
#include "halls_of_reflection.h"

Go to the source code of this file.

Classes

class  UtherBatteredHiltEvent
 
class  instance_halls_of_reflection
 

Functions

void AddSC_instance_halls_of_reflection ()
 

Variables

ObjectData const creatureData []
 
ObjectData const gameObjectData []
 

Function Documentation

◆ AddSC_instance_halls_of_reflection()

void AddSC_instance_halls_of_reflection ( )
1130{
1132}
@ MAP_HALLS_OF_REFLECTION
Definition AreaDefines.h:271
#define RegisterInstanceScript(script_name, mapId)
Definition InstanceMapScript.h:45
Definition instance_halls_of_reflection.cpp:156

References MAP_HALLS_OF_REFLECTION, and RegisterInstanceScript.

Referenced by AddNorthrendScripts().

Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_UTHER
Definition culling_of_stratholme.h:58
@ NPC_SYLVANAS_PART2
Definition forge_of_souls.h:46
@ NPC_SYLVANAS_PART1
Definition forge_of_souls.h:45
@ NPC_DARK_RANGER_LORALEN
Definition halls_of_reflection.h:63
@ NPC_HIGH_CAPTAIN_JUSTIN_BARLETT
Definition halls_of_reflection.h:78
@ NPC_LICH_KING_EVENT
Definition halls_of_reflection.h:54
@ NPC_SKY_REAVER_KORM_BLACKSKAR
Definition halls_of_reflection.h:79
@ NPC_ALTAR_BUNNY
Definition halls_of_reflection.h:80
@ NPC_LICH_KING_BOSS
Definition halls_of_reflection.h:55
@ NPC_FALRIC
Definition halls_of_reflection.h:52
@ NPC_QUEL_DELAR
Definition halls_of_reflection.h:81
@ NPC_MARWYN
Definition halls_of_reflection.h:53
@ NPC_FROSTSWORN_GENERAL
Definition halls_of_reflection.h:74
@ DATA_SHIP_CAPTAIN
Definition halls_of_reflection.h:47
@ DATA_MARWYN
Definition halls_of_reflection.h:32
@ DATA_FALRIC
Definition halls_of_reflection.h:31

Referenced by instance_halls_of_reflection::instance_halls_of_reflection().

◆ gameObjectData

ObjectData const gameObjectData[]
Initial value:
=
{
{ 0, 0 }
}
@ GO_CAVE_IN
Definition halls_of_reflection.h:91
@ GO_FRONT_DOOR
Definition halls_of_reflection.h:89
@ GO_FROSTMOURNE
Definition halls_of_reflection.h:87
@ GO_ICE_WALL
Definition halls_of_reflection.h:94
@ GO_DOOR_BEFORE_THRONE
Definition halls_of_reflection.h:92
@ GO_FROSTMOURNE_ALTAR
Definition halls_of_reflection.h:88
@ GO_ARTHAS_DOOR
Definition halls_of_reflection.h:90
@ GO_DOOR_AFTER_THRONE
Definition halls_of_reflection.h:93

Referenced by instance_halls_of_reflection::instance_halls_of_reflection().