#include "GuildPackets.h"
◆ AreaID
| int32 WorldPackets::Guild::GuildRosterMemberData::AreaID = 0 |
◆ ClassID
| uint8 WorldPackets::Guild::GuildRosterMemberData::ClassID = 0 |
◆ Gender
| uint8 WorldPackets::Guild::GuildRosterMemberData::Gender = 0 |
◆ Guid
| ObjectGuid WorldPackets::Guild::GuildRosterMemberData::Guid |
◆ LastSave
| float WorldPackets::Guild::GuildRosterMemberData::LastSave = 0.0f |
◆ Level
| uint8 WorldPackets::Guild::GuildRosterMemberData::Level = 0 |
◆ Name
| std::string WorldPackets::Guild::GuildRosterMemberData::Name |
◆ Note
| std::string WorldPackets::Guild::GuildRosterMemberData::Note |
◆ OfficerNote
| std::string WorldPackets::Guild::GuildRosterMemberData::OfficerNote |
◆ RankID
| int32 WorldPackets::Guild::GuildRosterMemberData::RankID = 0 |
◆ Status
| uint8 WorldPackets::Guild::GuildRosterMemberData::Status = 0 |
◆ TotalXP
| int64 WorldPackets::Guild::GuildRosterMemberData::TotalXP = 0 |
◆ WeeklyXP
| int64 WorldPackets::Guild::GuildRosterMemberData::WeeklyXP = 0 |
The documentation for this struct was generated from the following file: