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AzerothCore 3.3.5a
OpenSource WoW Emulator
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Stores data for temp summons. More...
#include "TemporarySummon.h"
Public Attributes | |
| uint32 | entry |
| Entry of summoned creature. | |
| Position | pos |
| Position, where should be creature spawned. | |
| TempSummonType | type |
| Summon type, see TempSummonType for available types. | |
| uint32 | time |
| Despawn time, usable only with certain temp summon types. | |
Stores data for temp summons.
| uint32 TempSummonData::entry |
Entry of summoned creature.
Referenced by ObjectMgr::LoadTempSummons().
| Position TempSummonData::pos |
Position, where should be creature spawned.
Referenced by ObjectMgr::LoadTempSummons().
| uint32 TempSummonData::time |
Despawn time, usable only with certain temp summon types.
Referenced by ObjectMgr::LoadTempSummons().
| TempSummonType TempSummonData::type |
Summon type, see TempSummonType for available types.
Referenced by ObjectMgr::LoadTempSummons().