◆ ProcTriggeredData()
| ProcTriggeredData::ProcTriggeredData |
( |
Aura * |
_aura | ) |
|
|
inline |
16058 {
16062 }
uint32 effMask
Definition Unit.cpp:16066
Aura * aura
Definition Unit.cpp:16065
std::array< uint32, EFFECT_ALL > triggerSpelId
Definition Unit.cpp:16067
SpellProcEventEntry const * spellProcEvent
Definition Unit.cpp:16064
References effMask, spellProcEvent, and triggerSpelId.
◆ operator==()
| bool ProcTriggeredData::operator== |
( |
const uint32 |
spellId | ) |
const |
|
inline |
16070 {
16072 }
uint32 GetId() const
Definition SpellAuras.cpp:405
References aura, and Aura::GetId().
◆ aura
| Aura* ProcTriggeredData::aura |
◆ effMask
| uint32 ProcTriggeredData::effMask |
◆ spellProcEvent
◆ triggerSpelId
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.cpp