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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "AreaDefines.h"#include "firework_show.h"#include "firework_show_BootyBay.h"#include "firework_show_Exodar.h"#include "firework_show_Ironforge.h"#include "firework_show_Orgrimmar.h"#include "firework_show_Shattrath.h"#include "firework_show_Silvermoon.h"#include "firework_show_Stormwind.h"#include "firework_show_Teldrassil.h"#include "firework_show_ThunderBluff.h"#include "firework_show_Undercity.h"#include "GameObjectAI.h"#include "GameObjectScript.h"#include "Timer.h"Go to the source code of this file.
Classes | |
| struct | go_firework_show |
Functions | |
| void | AddSC_event_firework_show_scripts () |
Variables | |
| std::map< std::pair< uint32, uint32 >, FireworkShow const * > const | FireworkShowStore |
| void AddSC_event_firework_show_scripts | ( | ) |
References RegisterGameObjectAI.
Referenced by AddEventsScripts().
| std::map<std::pair<uint32, uint32>, FireworkShow const *> const FireworkShowStore |
Referenced by go_firework_show::InitShow().