#include "Chat.h"
#include "CommandScript.h"
#include "Language.h"
#include "Player.h"
Go to the source code of this file.
◆ AddSC_inventory_commandscript()
| void AddSC_inventory_commandscript |
( |
| ) |
|
◆ bagSpecsColors
Initial value:=
{
0xfff0de18,
0xffa335ee,
0xff1eff00,
0xffe37166,
0xffa68b30,
0xff0070dd,
0xffc1c8c9,
0xfff5a925,
0xff54504f
}
37{
38 0xfff0de18,
39 0xffa335ee,
40 0xff1eff00,
41 0xffe37166,
42 0xffa68b30,
43 0xff0070dd,
44 0xffc1c8c9,
45 0xfff5a925,
46 0xff54504f
47};
Referenced by inventory_commandscript::HandleInventoryCountCommand().
◆ bagSpecsToString
Initial value:=
{
"normal",
"soul",
"herb",
"enchanting",
"engineering",
"gem",
"mining",
"leatherworking",
"inscription"
}
24{
25 "normal",
26 "soul",
27 "herb",
28 "enchanting",
29 "engineering",
30 "gem",
31 "mining",
32 "leatherworking",
33 "inscription"
34};
Referenced by inventory_commandscript::HandleInventoryCountCommand().