AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_zuramat.cpp File Reference
#include "CreatureScript.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "violet_hold.h"

Go to the source code of this file.

Classes

struct  boss_zuramat
 
struct  npc_vh_void_sentry
 

Enumerations

enum  Yells {
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SPAWN = 3 ,
  SAY_SHIELD = 4 ,
  SAY_WHISPER = 5
}
 
enum  eSpells {
  SPELL_SHROUD_OF_DARKNESS = 54524 ,
  SPELL_VOID_SHIFT = 54361 ,
  SPELL_SUMMON_VOID_SENTRY = 54369 ,
  SPELL_SUMMON_VOID_SENTRY_BALL = 58650
}
 
enum  eCreatures { NPC_VOID_SENTRY_BALL = 29365 }
 
enum  eEvents {
  EVENT_SPELL_SHROUD_OF_DARKNESS = 1 ,
  EVENT_SPELL_VOID_SHIFT ,
  EVENT_SPELL_SUMMON_VOID_SENTRY
}
 
enum  eVoidSentryEvents { EVENT_CHECK_SUMMONER = 1 }
 

Functions

void AddSC_boss_zuramat ()
 

Enumeration Type Documentation

◆ eCreatures

enum eCreatures
Enumerator
NPC_VOID_SENTRY_BALL 
42{
44};
@ NPC_VOID_SENTRY_BALL
Definition boss_zuramat.cpp:43

◆ eEvents

enum eEvents
Enumerator
EVENT_SPELL_SHROUD_OF_DARKNESS 
EVENT_SPELL_VOID_SHIFT 
EVENT_SPELL_SUMMON_VOID_SENTRY 
47{
51};
@ EVENT_SPELL_SHROUD_OF_DARKNESS
Definition boss_zuramat.cpp:48
@ EVENT_SPELL_VOID_SHIFT
Definition boss_zuramat.cpp:49
@ EVENT_SPELL_SUMMON_VOID_SENTRY
Definition boss_zuramat.cpp:50

◆ eSpells

enum eSpells
Enumerator
SPELL_SHROUD_OF_DARKNESS 
SPELL_VOID_SHIFT 
SPELL_SUMMON_VOID_SENTRY 
SPELL_SUMMON_VOID_SENTRY_BALL 
34{
36 SPELL_VOID_SHIFT = 54361,
39};
@ SPELL_SUMMON_VOID_SENTRY
Definition boss_zuramat.cpp:37
@ SPELL_VOID_SHIFT
Definition boss_zuramat.cpp:36
@ SPELL_SUMMON_VOID_SENTRY_BALL
Definition boss_zuramat.cpp:38
@ SPELL_SHROUD_OF_DARKNESS
Definition boss_zuramat.cpp:35

◆ eVoidSentryEvents

Enumerator
EVENT_CHECK_SUMMONER 
54{
56};
@ EVENT_CHECK_SUMMONER
Definition boss_zuramat.cpp:55

◆ Yells

enum Yells
Enumerator
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SPAWN 
SAY_SHIELD 
SAY_WHISPER 
24{
25 SAY_AGGRO = 0,
26 SAY_SLAY = 1,
27 SAY_DEATH = 2,
28 SAY_SPAWN = 3,
29 SAY_SHIELD = 4,
30 SAY_WHISPER = 5
31};
@ SAY_DEATH
Definition boss_zuramat.cpp:27
@ SAY_AGGRO
Definition boss_zuramat.cpp:25
@ SAY_WHISPER
Definition boss_zuramat.cpp:30
@ SAY_SLAY
Definition boss_zuramat.cpp:26
@ SAY_SHIELD
Definition boss_zuramat.cpp:29
@ SAY_SPAWN
Definition boss_zuramat.cpp:28

Function Documentation

◆ AddSC_boss_zuramat()

void AddSC_boss_zuramat ( )
200{
203}
Definition boss_zuramat.cpp:59
Definition boss_zuramat.cpp:141
#define RegisterVioletHoldCreatureAI(ai_name)
Definition violet_hold.h:339

References RegisterVioletHoldCreatureAI.

Referenced by AddNorthrendScripts().