![]() |
AzerothCore 3.3.5a
OpenSource WoW Emulator
|
#include "BattlegroundIC.h"
Public Attributes | |
| uint32 | gameobject_type |
| uint32 | gameobject_entry |
| TeamId | faction |
| ICNodePointType | nodeType |
| uint32 | banners [4] |
| bool | needChange |
| uint32 | timer |
| uint32 | last_entry |
| uint32 | worldStates [5] |
| ICNodeState | nodeState |
| uint32 ICNodePoint::banners[4] |
| TeamId ICNodePoint::faction |
| uint32 ICNodePoint::gameobject_entry |
| uint32 ICNodePoint::gameobject_type |
Referenced by BattlegroundIC::EventPlayerClickedOnFlag(), and BattlegroundIC::HandleCapturedNodes().
| uint32 ICNodePoint::last_entry |
| bool ICNodePoint::needChange |
| ICNodeState ICNodePoint::nodeState |
| ICNodePointType ICNodePoint::nodeType |
| uint32 ICNodePoint::timer |
Referenced by BattlegroundIC::EventPlayerClickedOnFlag(), and BattlegroundIC::PostUpdateImpl().
| uint32 ICNodePoint::worldStates[5] |
Referenced by BattlegroundIC::FillInitialWorldStates(), and BattlegroundIC::UpdateNodeWorldState().