#include "MotionMaster.h"
◆ ChaseAngle()
| ChaseAngle::ChaseAngle |
( |
float |
angle, |
|
|
float |
_tolerance = M_PI_4 |
|
) |
| |
float Tolerance
Definition MotionMaster.h:116
float RelativeAngle
Definition MotionMaster.h:115
static float NormalizeOrientation(float o)
Definition Position.h:238
◆ IsAngleOkay()
| bool ChaseAngle::IsAngleOkay |
( |
float |
relativeAngle | ) |
const |
◆ LowerBound()
| float ChaseAngle::LowerBound |
( |
| ) |
const |
◆ UpperBound()
| float ChaseAngle::UpperBound |
( |
| ) |
const |
◆ RelativeAngle
| float ChaseAngle::RelativeAngle |
◆ Tolerance
| float ChaseAngle::Tolerance |
The documentation for this struct was generated from the following files: