#include "NPCPackets.h"
◆ TrainerList()
| WorldPackets::NPC::TrainerList::TrainerList |
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inline |
ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition Packet.cpp:25
@ SMSG_TRAINER_LIST
Definition Opcodes.h:463
◆ Write()
| WorldPacket const * WorldPackets::NPC::TrainerList::Write |
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overridevirtual |
Implements WorldPackets::Packet.
26{
29
31 for (TrainerListSpell
const& spell :
Spells)
32 {
41 }
42
44
46}
Spells
Definition BattlegroundIC.h:712
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
void append(T value)
Definition ByteBuffer.h:129
int32 TrainerType
Definition NPCPackets.h:63
ObjectGuid TrainerGUID
Definition NPCPackets.h:62
std::string Greeting
Definition NPCPackets.h:65
WorldPacket _worldPacket
Definition Packet.h:42
Referenced by Trainer::Trainer::SendSpells().
◆ Greeting
| std::string WorldPackets::NPC::TrainerList::Greeting |
◆ Spells
◆ TrainerGUID
| ObjectGuid WorldPackets::NPC::TrainerList::TrainerGUID |
◆ TrainerType
| int32 WorldPackets::NPC::TrainerList::TrainerType = 0 |
The documentation for this class was generated from the following files: