#include "DBCStructure.h"
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| uint32 | Id |
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| uint32 | Category |
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| uint32 | Dispel |
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| uint32 | Mechanic |
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| uint32 | Attributes |
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| uint32 | AttributesEx |
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| uint32 | AttributesEx2 |
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| uint32 | AttributesEx3 |
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| uint32 | AttributesEx4 |
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| uint32 | AttributesEx5 |
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| uint32 | AttributesEx6 |
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| uint32 | AttributesEx7 |
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| uint32 | Stances |
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| uint32 | StancesNot |
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| uint32 | Targets |
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| uint32 | TargetCreatureType |
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| uint32 | RequiresSpellFocus |
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| uint32 | FacingCasterFlags |
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| uint32 | CasterAuraState |
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| uint32 | TargetAuraState |
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| uint32 | CasterAuraStateNot |
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| uint32 | TargetAuraStateNot |
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| uint32 | CasterAuraSpell |
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| uint32 | TargetAuraSpell |
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| uint32 | ExcludeCasterAuraSpell |
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| uint32 | ExcludeTargetAuraSpell |
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| uint32 | CastingTimeIndex |
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| uint32 | RecoveryTime |
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| uint32 | CategoryRecoveryTime |
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| uint32 | InterruptFlags |
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| uint32 | AuraInterruptFlags |
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| uint32 | ChannelInterruptFlags |
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| uint32 | ProcFlags |
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| uint32 | ProcChance |
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| uint32 | ProcCharges |
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| uint32 | MaxLevel |
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| uint32 | BaseLevel |
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| uint32 | SpellLevel |
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| uint32 | DurationIndex |
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| uint32 | PowerType |
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| uint32 | ManaCost |
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| uint32 | ManaCostPerlevel |
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| uint32 | ManaPerSecond |
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| uint32 | ManaPerSecondPerLevel |
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| uint32 | RangeIndex |
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| float | Speed |
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| uint32 | StackAmount |
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| std::array< uint32, 2 > | Totem |
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| std::array< int32, MAX_SPELL_REAGENTS > | Reagent |
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| std::array< uint32, MAX_SPELL_REAGENTS > | ReagentCount |
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| int32 | EquippedItemClass |
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| int32 | EquippedItemSubClassMask |
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| int32 | EquippedItemInventoryTypeMask |
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| std::array< uint32, MAX_SPELL_EFFECTS > | Effect |
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| std::array< int32, MAX_SPELL_EFFECTS > | EffectDieSides |
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| std::array< float, MAX_SPELL_EFFECTS > | EffectRealPointsPerLevel |
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| std::array< int32, MAX_SPELL_EFFECTS > | EffectBasePoints |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectMechanic |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectImplicitTargetA |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectImplicitTargetB |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectRadiusIndex |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectApplyAuraName |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectAmplitude |
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| std::array< float, MAX_SPELL_EFFECTS > | EffectValueMultiplier |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectChainTarget |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectItemType |
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| std::array< int32, MAX_SPELL_EFFECTS > | EffectMiscValue |
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| std::array< int32, MAX_SPELL_EFFECTS > | EffectMiscValueB |
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| std::array< uint32, MAX_SPELL_EFFECTS > | EffectTriggerSpell |
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| std::array< float, MAX_SPELL_EFFECTS > | EffectPointsPerComboPoint |
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| std::array< flag96, MAX_SPELL_EFFECTS > | EffectSpellClassMask |
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| std::array< uint32, 2 > | SpellVisual |
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| uint32 | SpellIconID |
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| uint32 | ActiveIconID |
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| uint32 | SpellPriority |
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| std::array< char const *, 16 > | SpellName |
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| std::array< char const *, 16 > | Rank |
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| uint32 | ManaCostPercentage |
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| uint32 | StartRecoveryCategory |
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| uint32 | StartRecoveryTime |
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| uint32 | MaxTargetLevel |
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| uint32 | SpellFamilyName |
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| flag96 | SpellFamilyFlags |
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| uint32 | MaxAffectedTargets |
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| uint32 | DmgClass |
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| uint32 | PreventionType |
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| std::array< float, MAX_SPELL_EFFECTS > | EffectDamageMultiplier |
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| std::array< uint32, 2 > | TotemCategory |
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| int32 | AreaGroupId |
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| uint32 | SchoolMask |
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| uint32 | RuneCostID |
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| std::array< float, MAX_SPELL_EFFECTS > | EffectBonusMultiplier |
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◆ ActiveIconID
| uint32 SpellEntry::ActiveIconID |
◆ AreaGroupId
| int32 SpellEntry::AreaGroupId |
◆ Attributes
◆ AttributesEx
| uint32 SpellEntry::AttributesEx |
◆ AttributesEx2
| uint32 SpellEntry::AttributesEx2 |
◆ AttributesEx3
| uint32 SpellEntry::AttributesEx3 |
◆ AttributesEx4
| uint32 SpellEntry::AttributesEx4 |
◆ AttributesEx5
| uint32 SpellEntry::AttributesEx5 |
◆ AttributesEx6
| uint32 SpellEntry::AttributesEx6 |
◆ AttributesEx7
| uint32 SpellEntry::AttributesEx7 |
◆ AuraInterruptFlags
| uint32 SpellEntry::AuraInterruptFlags |
◆ BaseLevel
◆ CasterAuraSpell
| uint32 SpellEntry::CasterAuraSpell |
◆ CasterAuraState
| uint32 SpellEntry::CasterAuraState |
◆ CasterAuraStateNot
| uint32 SpellEntry::CasterAuraStateNot |
◆ CastingTimeIndex
| uint32 SpellEntry::CastingTimeIndex |
◆ Category
◆ CategoryRecoveryTime
| uint32 SpellEntry::CategoryRecoveryTime |
◆ ChannelInterruptFlags
| uint32 SpellEntry::ChannelInterruptFlags |
◆ Dispel
◆ DmgClass
◆ DurationIndex
| uint32 SpellEntry::DurationIndex |
◆ Effect
◆ EffectAmplitude
◆ EffectApplyAuraName
◆ EffectBasePoints
◆ EffectBonusMultiplier
◆ EffectChainTarget
◆ EffectDamageMultiplier
◆ EffectDieSides
◆ EffectImplicitTargetA
◆ EffectImplicitTargetB
◆ EffectItemType
◆ EffectMechanic
◆ EffectMiscValue
◆ EffectMiscValueB
◆ EffectPointsPerComboPoint
◆ EffectRadiusIndex
◆ EffectRealPointsPerLevel
◆ EffectSpellClassMask
◆ EffectTriggerSpell
◆ EffectValueMultiplier
◆ EquippedItemClass
| int32 SpellEntry::EquippedItemClass |
◆ EquippedItemInventoryTypeMask
| int32 SpellEntry::EquippedItemInventoryTypeMask |
◆ EquippedItemSubClassMask
| int32 SpellEntry::EquippedItemSubClassMask |
◆ ExcludeCasterAuraSpell
| uint32 SpellEntry::ExcludeCasterAuraSpell |
◆ ExcludeTargetAuraSpell
| uint32 SpellEntry::ExcludeTargetAuraSpell |
◆ FacingCasterFlags
| uint32 SpellEntry::FacingCasterFlags |
◆ Id
◆ InterruptFlags
| uint32 SpellEntry::InterruptFlags |
◆ ManaCost
◆ ManaCostPercentage
| uint32 SpellEntry::ManaCostPercentage |
◆ ManaCostPerlevel
| uint32 SpellEntry::ManaCostPerlevel |
◆ ManaPerSecond
| uint32 SpellEntry::ManaPerSecond |
◆ ManaPerSecondPerLevel
| uint32 SpellEntry::ManaPerSecondPerLevel |
◆ MaxAffectedTargets
| uint32 SpellEntry::MaxAffectedTargets |
◆ MaxLevel
◆ MaxTargetLevel
| uint32 SpellEntry::MaxTargetLevel |
◆ Mechanic
◆ PowerType
◆ PreventionType
| uint32 SpellEntry::PreventionType |
◆ ProcChance
◆ ProcCharges
| uint32 SpellEntry::ProcCharges |
◆ ProcFlags
◆ RangeIndex
◆ Rank
| std::array<char const*, 16> SpellEntry::Rank |
◆ Reagent
◆ ReagentCount
◆ RecoveryTime
| uint32 SpellEntry::RecoveryTime |
◆ RequiresSpellFocus
| uint32 SpellEntry::RequiresSpellFocus |
◆ RuneCostID
◆ SchoolMask
◆ Speed
◆ SpellFamilyFlags
| flag96 SpellEntry::SpellFamilyFlags |
◆ SpellFamilyName
| uint32 SpellEntry::SpellFamilyName |
◆ SpellIconID
| uint32 SpellEntry::SpellIconID |
◆ SpellLevel
◆ SpellName
| std::array<char const*, 16> SpellEntry::SpellName |
◆ SpellPriority
| uint32 SpellEntry::SpellPriority |
◆ SpellVisual
| std::array<uint32, 2> SpellEntry::SpellVisual |
◆ StackAmount
| uint32 SpellEntry::StackAmount |
◆ Stances
◆ StancesNot
◆ StartRecoveryCategory
| uint32 SpellEntry::StartRecoveryCategory |
◆ StartRecoveryTime
| uint32 SpellEntry::StartRecoveryTime |
◆ TargetAuraSpell
| uint32 SpellEntry::TargetAuraSpell |
◆ TargetAuraState
| uint32 SpellEntry::TargetAuraState |
◆ TargetAuraStateNot
| uint32 SpellEntry::TargetAuraStateNot |
◆ TargetCreatureType
| uint32 SpellEntry::TargetCreatureType |
◆ Targets
◆ Totem
| std::array<uint32, 2> SpellEntry::Totem |
◆ TotemCategory
| std::array<uint32, 2> SpellEntry::TotemCategory |
The documentation for this struct was generated from the following file: