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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "WaypointMovementGenerator.h"#include "Creature.h"#include "CreatureAI.h"#include "CreatureGroups.h"#include "GameTime.h"#include "MapMgr.h"#include "MoveSpline.h"#include "MoveSplineInit.h"#include "ObjectMgr.h"#include "Player.h"#include "Spell.h"#include "Transport.h"#include "World.h"#include "SmartScriptMgr.h"Go to the source code of this file.
Macros | |
| #define | SKIP_SPLINE_POINT_DISTANCE_SQ (40.0f * 40.0f) |
| #define | PLAYER_FLIGHT_SPEED 32.0f |
Functions | |
| bool | IsNodeIncludedInShortenedPath (TaxiPathNodeEntry const *p1, TaxiPathNodeEntry const *p2) |
| #define PLAYER_FLIGHT_SPEED 32.0f |
| #define SKIP_SPLINE_POINT_DISTANCE_SQ (40.0f * 40.0f) |
| bool IsNodeIncludedInShortenedPath | ( | TaxiPathNodeEntry const * | p1, |
| TaxiPathNodeEntry const * | p2 | ||
| ) |
References TaxiPathNodeEntry::mapid, SKIP_SPLINE_POINT_DISTANCE_SQ, TaxiPathNodeEntry::x, and TaxiPathNodeEntry::y.
Referenced by FlightPathMovementGenerator::LoadPath().