◆ WModelAreaCallback()
| VMAP::WModelAreaCallback::WModelAreaCallback |
( |
std::vector< GroupModel > const & |
vals | ) |
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inline |
569 :
std::array< GroupModel const *, 3 > hit
Definition WorldModel.cpp:572
std::vector< GroupModel > const & prims
Definition WorldModel.cpp:571
◆ operator()()
| bool VMAP::WModelAreaCallback::operator() |
( |
G3D::Ray const & |
ray, |
|
|
uint32 |
entry, |
|
|
float & |
distance, |
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bool |
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) |
| |
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inline |
574 {
575 float group_Z;
577 {
579 {
580 if (group_Z < distance)
581 {
582 distance = group_Z;
584 return true;
585 }
586 }
587 else
589 }
590 return false;
591 }
InsideResult
Definition WorldModel.h:85
@ MAYBE_INSIDE
Definition WorldModel.h:85
@ OUT_OF_BOUNDS
Definition WorldModel.h:85
References hit, VMAP::GroupModel::MAYBE_INSIDE, VMAP::GroupModel::OUT_OF_BOUNDS, and prims.
◆ hit
| std::array<GroupModel const*, 3> VMAP::WModelAreaCallback::hit |
◆ prims
| std::vector<GroupModel> const& VMAP::WModelAreaCallback::prims |
The documentation for this class was generated from the following file: