#include "DBCStructure.h"
◆ amount
◆ aura_id
| uint32 SpellItemEnchantmentEntry::aura_id |
◆ charges
| uint32 SpellItemEnchantmentEntry::charges |
◆ description
| char const* SpellItemEnchantmentEntry::description[16] |
◆ EnchantmentCondition
| uint32 SpellItemEnchantmentEntry::EnchantmentCondition |
◆ GemID
| uint32 SpellItemEnchantmentEntry::GemID |
◆ ID
| uint32 SpellItemEnchantmentEntry::ID |
◆ requiredLevel
| uint32 SpellItemEnchantmentEntry::requiredLevel |
◆ requiredSkill
| uint32 SpellItemEnchantmentEntry::requiredSkill |
◆ requiredSkillValue
| uint32 SpellItemEnchantmentEntry::requiredSkillValue |
◆ slot
| uint32 SpellItemEnchantmentEntry::slot |
◆ spellid
◆ type
The documentation for this struct was generated from the following file: