AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
LoginQueryHolder Class Reference

#include "WorldSession.h"

Inheritance diagram for LoginQueryHolder:
SQLQueryHolder< T > SQLQueryHolderBase

Public Member Functions

 LoginQueryHolder (uint32 accountId, ObjectGuid guid)
 
ObjectGuid GetGuid () const
 
uint32 GetAccountId () const
 
bool Initialize ()
 
- Public Member Functions inherited from SQLQueryHolder< T >
bool SetPreparedQuery (std::size_t index, PreparedStatement< T > *stmt)
 
- Public Member Functions inherited from SQLQueryHolderBase
 SQLQueryHolderBase ()=default
 
virtual ~SQLQueryHolderBase ()
 
void SetSize (std::size_t size)
 
PreparedQueryResult GetPreparedResult (std::size_t index) const
 
void SetPreparedResult (std::size_t index, PreparedResultSet *result)
 

Private Attributes

uint32 _accountId
 
ObjectGuid _guid
 

Additional Inherited Members

- Protected Member Functions inherited from SQLQueryHolderBase
bool SetPreparedQueryImpl (std::size_t index, PreparedStatementBase *stmt)
 

Detailed Description

Constructor & Destructor Documentation

◆ LoginQueryHolder()

LoginQueryHolder::LoginQueryHolder ( uint32  accountId,
ObjectGuid  guid 
)
67 : _accountId(accountId), _guid(guid) { }
uint32 _accountId
Definition WorldSession.h:303
ObjectGuid _guid
Definition WorldSession.h:304

Member Function Documentation

◆ GetAccountId()

uint32 LoginQueryHolder::GetAccountId ( ) const
inline
299{ return _accountId; }

References _accountId.

◆ GetGuid()

ObjectGuid LoginQueryHolder::GetGuid ( ) const
inline
298{ return _guid; }

References _guid.

Referenced by WorldSession::HandlePlayerLoginFromDB().

◆ Initialize()

bool LoginQueryHolder::Initialize ( )
70{
72
73 bool res = true;
74 uint64 rawGUID = _guid.GetRawValue();
75
77 stmt->SetData(0, rawGUID);
79
80 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURAS);
81 stmt->SetData(0, rawGUID);
83
84 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SPELL);
85 stmt->SetData(0, rawGUID);
87
88 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_QUESTSTATUS);
89 stmt->SetData(0, rawGUID);
91
92 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_DAILYQUESTSTATUS);
93 stmt->SetData(0, rawGUID);
95
97 stmt->SetData(0, rawGUID);
99
100 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MONTHLYQUESTSTATUS);
101 stmt->SetData(0, rawGUID);
103
105 stmt->SetData(0, rawGUID);
107
108 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_REPUTATION);
109 stmt->SetData(0, rawGUID);
111
112 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_INVENTORY);
113 stmt->SetData(0, rawGUID);
115
116 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ACTIONS);
117 stmt->SetData(0, rawGUID);
119
120 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL);
121 stmt->SetData(0, rawGUID);
122
124
125 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS);
126 stmt->SetData(0, rawGUID);
128
129 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST);
130 stmt->SetData(0, rawGUID);
132
133 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_HOMEBIND);
134 stmt->SetData(0, rawGUID);
136
137 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SPELLCOOLDOWNS);
138 stmt->SetData(0, rawGUID);
140
141 if (sWorld->getBoolConfig(CONFIG_DECLINED_NAMES_USED))
142 {
143 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_DECLINEDNAMES);
144 stmt->SetData(0, rawGUID);
146 }
147
148 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ACHIEVEMENTS);
149 stmt->SetData(0, rawGUID);
151
152 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_CRITERIAPROGRESS);
153 stmt->SetData(0, rawGUID);
155
156 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_EQUIPMENTSETS);
157 stmt->SetData(0, rawGUID);
159
160 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ENTRY_POINT);
161 stmt->SetData(0, rawGUID);
163
164 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GLYPHS);
165 stmt->SetData(0, rawGUID);
167
168 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_TALENTS);
169 stmt->SetData(0, rawGUID);
171
172 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PLAYER_ACCOUNT_DATA);
173 stmt->SetData(0, rawGUID);
175
176 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SKILLS);
177 stmt->SetData(0, rawGUID);
179
180 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_RANDOMBG);
181 stmt->SetData(0, rawGUID);
183
184 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_BANNED);
185 stmt->SetData(0, rawGUID);
187
188 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_QUESTSTATUSREW);
189 stmt->SetData(0, rawGUID);
191
192 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BREW_OF_THE_MONTH);
193 stmt->SetData(0, rawGUID);
195
196 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_INSTANCELOCKTIMES);
197 stmt->SetData(0, _accountId);
199
200 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSE_LOCATION);
201 stmt->SetData(0, rawGUID);
203
204 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_SETTINGS);
205 stmt->SetData(0, rawGUID);
207
208 stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PETS);
209 stmt->SetData(0, rawGUID);
211
213 stmt->SetData(0, rawGUID);
215
216 return res;
217}
@ CHAR_SEL_CHARACTER_ACTIONS
Definition CharacterDatabase.h:80
@ CHAR_SEL_CHARACTER_DAILYQUESTSTATUS
Definition CharacterDatabase.h:70
@ CHAR_SEL_CHARACTER
Definition CharacterDatabase.h:66
@ CHAR_SEL_CHARACTER_QUESTSTATUSREW
Definition CharacterDatabase.h:99
@ CHAR_SEL_PLAYER_ACCOUNT_DATA
Definition CharacterDatabase.h:202
@ CHAR_SEL_CHARACTER_AURAS
Definition CharacterDatabase.h:67
@ CHAR_SEL_CHAR_PETS
Definition CharacterDatabase.h:489
@ CHAR_SEL_ACCOUNT_INSTANCELOCKTIMES
Definition CharacterDatabase.h:100
@ CHAR_SEL_MAILITEMS
Definition CharacterDatabase.h:101
@ CHAR_SEL_CHARACTER_SOCIALLIST
Definition CharacterDatabase.h:86
@ CHAR_SEL_CHARACTER_HOMEBIND
Definition CharacterDatabase.h:87
@ CHAR_SEL_CHARACTER_ENTRY_POINT
Definition CharacterDatabase.h:93
@ CHAR_SEL_CHARACTER_INVENTORY
Definition CharacterDatabase.h:79
@ CHAR_SEL_CHAR_ACHIEVEMENT_OFFLINE_UPDATES
Definition CharacterDatabase.h:377
@ CHAR_SEL_CHARACTER_QUESTSTATUS
Definition CharacterDatabase.h:69
@ CHAR_SEL_CHARACTER_TALENTS
Definition CharacterDatabase.h:95
@ CHAR_SEL_CHARACTER_WEEKLYQUESTSTATUS
Definition CharacterDatabase.h:71
@ CHAR_SEL_MAIL
Definition CharacterDatabase.h:358
@ CHAR_SEL_CHAR_SETTINGS
Definition CharacterDatabase.h:537
@ CHAR_SEL_CORPSE_LOCATION
Definition CharacterDatabase.h:252
@ CHAR_SEL_CHARACTER_CRITERIAPROGRESS
Definition CharacterDatabase.h:91
@ CHAR_SEL_CHARACTER_GLYPHS
Definition CharacterDatabase.h:94
@ CHAR_SEL_BREW_OF_THE_MONTH
Definition CharacterDatabase.h:102
@ CHAR_SEL_CHARACTER_REPUTATION
Definition CharacterDatabase.h:78
@ CHAR_SEL_CHARACTER_SPELL
Definition CharacterDatabase.h:68
@ CHAR_SEL_CHARACTER_RANDOMBG
Definition CharacterDatabase.h:97
@ CHAR_SEL_CHARACTER_EQUIPMENTSETS
Definition CharacterDatabase.h:92
@ CHAR_SEL_CHARACTER_SKILLS
Definition CharacterDatabase.h:96
@ CHAR_SEL_CHARACTER_SPELLCOOLDOWNS
Definition CharacterDatabase.h:88
@ CHAR_SEL_CHARACTER_MONTHLYQUESTSTATUS
Definition CharacterDatabase.h:72
@ CHAR_SEL_CHARACTER_ACHIEVEMENTS
Definition CharacterDatabase.h:90
@ CHAR_SEL_CHARACTER_SEASONALQUESTSTATUS
Definition CharacterDatabase.h:73
@ CHAR_SEL_CHARACTER_DECLINEDNAMES
Definition CharacterDatabase.h:89
@ CHAR_SEL_CHARACTER_BANNED
Definition CharacterDatabase.h:98
DatabaseWorkerPool< CharacterDatabaseConnection > CharacterDatabase
Accessor to the character database.
Definition DatabaseEnv.cpp:21
std::uint64_t uint64
Definition Define.h:106
@ PLAYER_LOGIN_QUERY_LOAD_SPELL_COOLDOWNS
Definition Player.h:870
@ PLAYER_LOGIN_QUERY_LOAD_GLYPHS
Definition Player.h:876
@ PLAYER_LOGIN_QUERY_LOAD_DECLINED_NAMES
Definition Player.h:871
@ PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_REW
Definition Player.h:883
@ MAX_PLAYER_LOGIN_QUERY
Definition Player.h:892
@ PLAYER_LOGIN_QUERY_LOAD_DAILY_QUEST_STATUS
Definition Player.h:862
@ PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS
Definition Player.h:889
@ PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES
Definition Player.h:884
@ PLAYER_LOGIN_QUERY_LOAD_SEASONAL_QUEST_STATUS
Definition Player.h:885
@ PLAYER_LOGIN_QUERY_LOAD_SOCIAL_LIST
Definition Player.h:868
@ PLAYER_LOGIN_QUERY_LOAD_ACTIONS
Definition Player.h:865
@ PLAYER_LOGIN_QUERY_LOAD_SKILLS
Definition Player.h:879
@ PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA
Definition Player.h:878
@ PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS
Definition Player.h:867
@ PLAYER_LOGIN_QUERY_LOAD_PET_SLOTS
Definition Player.h:890
@ PLAYER_LOGIN_QUERY_LOAD_INVENTORY
Definition Player.h:864
@ PLAYER_LOGIN_QUERY_LOAD_REPUTATION
Definition Player.h:863
@ PLAYER_LOGIN_QUERY_LOAD_BREW_OF_THE_MONTH
Definition Player.h:887
@ PLAYER_LOGIN_QUERY_LOAD_FROM
Definition Player.h:858
@ PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS
Definition Player.h:861
@ PLAYER_LOGIN_QUERY_LOAD_ENTRY_POINT
Definition Player.h:875
@ PLAYER_LOGIN_QUERY_LOAD_OFFLINE_ACHIEVEMENTS_UPDATES
Definition Player.h:891
@ PLAYER_LOGIN_QUERY_LOAD_WEEKLY_QUEST_STATUS
Definition Player.h:880
@ PLAYER_LOGIN_QUERY_LOAD_MONTHLY_QUEST_STATUS
Definition Player.h:886
@ PLAYER_LOGIN_QUERY_LOAD_EQUIPMENT_SETS
Definition Player.h:874
@ PLAYER_LOGIN_QUERY_LOAD_MAILS
Definition Player.h:866
@ PLAYER_LOGIN_QUERY_LOAD_AURAS
Definition Player.h:859
@ PLAYER_LOGIN_QUERY_LOAD_TALENTS
Definition Player.h:877
@ PLAYER_LOGIN_QUERY_LOAD_BANNED
Definition Player.h:882
@ PLAYER_LOGIN_QUERY_LOAD_CRITERIA_PROGRESS
Definition Player.h:873
@ PLAYER_LOGIN_QUERY_LOAD_HOME_BIND
Definition Player.h:869
@ PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION
Definition Player.h:888
@ PLAYER_LOGIN_QUERY_LOAD_SPELLS
Definition Player.h:860
@ PLAYER_LOGIN_QUERY_LOAD_RANDOM_BG
Definition Player.h:881
@ PLAYER_LOGIN_QUERY_LOAD_ACHIEVEMENTS
Definition Player.h:872
@ CONFIG_DECLINED_NAMES_USED
Definition WorldConfig.h:65
uint64 GetRawValue() const
Definition ObjectGuid.h:145
Acore::Types::is_default< T > SetData(const uint8 index, T value)
Definition PreparedStatement.h:77
Definition PreparedStatement.h:157
void SetSize(std::size_t size)
Definition QueryHolder.cpp:69
bool SetPreparedQuery(std::size_t index, PreparedStatement< T > *stmt)
Definition QueryHolder.h:46
#define sWorld
Definition World.h:318

References _accountId, _guid, CHAR_SEL_ACCOUNT_INSTANCELOCKTIMES, CHAR_SEL_BREW_OF_THE_MONTH, CHAR_SEL_CHAR_ACHIEVEMENT_OFFLINE_UPDATES, CHAR_SEL_CHAR_PETS, CHAR_SEL_CHAR_SETTINGS, CHAR_SEL_CHARACTER, CHAR_SEL_CHARACTER_ACHIEVEMENTS, CHAR_SEL_CHARACTER_ACTIONS, CHAR_SEL_CHARACTER_AURAS, CHAR_SEL_CHARACTER_BANNED, CHAR_SEL_CHARACTER_CRITERIAPROGRESS, CHAR_SEL_CHARACTER_DAILYQUESTSTATUS, CHAR_SEL_CHARACTER_DECLINEDNAMES, CHAR_SEL_CHARACTER_ENTRY_POINT, CHAR_SEL_CHARACTER_EQUIPMENTSETS, CHAR_SEL_CHARACTER_GLYPHS, CHAR_SEL_CHARACTER_HOMEBIND, CHAR_SEL_CHARACTER_INVENTORY, CHAR_SEL_CHARACTER_MONTHLYQUESTSTATUS, CHAR_SEL_CHARACTER_QUESTSTATUS, CHAR_SEL_CHARACTER_QUESTSTATUSREW, CHAR_SEL_CHARACTER_RANDOMBG, CHAR_SEL_CHARACTER_REPUTATION, CHAR_SEL_CHARACTER_SEASONALQUESTSTATUS, CHAR_SEL_CHARACTER_SKILLS, CHAR_SEL_CHARACTER_SOCIALLIST, CHAR_SEL_CHARACTER_SPELL, CHAR_SEL_CHARACTER_SPELLCOOLDOWNS, CHAR_SEL_CHARACTER_TALENTS, CHAR_SEL_CHARACTER_WEEKLYQUESTSTATUS, CHAR_SEL_CORPSE_LOCATION, CHAR_SEL_MAIL, CHAR_SEL_MAILITEMS, CHAR_SEL_PLAYER_ACCOUNT_DATA, CharacterDatabase, CONFIG_DECLINED_NAMES_USED, ObjectGuid::GetRawValue(), MAX_PLAYER_LOGIN_QUERY, PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA, PLAYER_LOGIN_QUERY_LOAD_ACHIEVEMENTS, PLAYER_LOGIN_QUERY_LOAD_ACTIONS, PLAYER_LOGIN_QUERY_LOAD_AURAS, PLAYER_LOGIN_QUERY_LOAD_BANNED, PLAYER_LOGIN_QUERY_LOAD_BREW_OF_THE_MONTH, PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS, PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION, PLAYER_LOGIN_QUERY_LOAD_CRITERIA_PROGRESS, PLAYER_LOGIN_QUERY_LOAD_DAILY_QUEST_STATUS, PLAYER_LOGIN_QUERY_LOAD_DECLINED_NAMES, PLAYER_LOGIN_QUERY_LOAD_ENTRY_POINT, PLAYER_LOGIN_QUERY_LOAD_EQUIPMENT_SETS, PLAYER_LOGIN_QUERY_LOAD_FROM, PLAYER_LOGIN_QUERY_LOAD_GLYPHS, PLAYER_LOGIN_QUERY_LOAD_HOME_BIND, PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES, PLAYER_LOGIN_QUERY_LOAD_INVENTORY, PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS, PLAYER_LOGIN_QUERY_LOAD_MAILS, PLAYER_LOGIN_QUERY_LOAD_MONTHLY_QUEST_STATUS, PLAYER_LOGIN_QUERY_LOAD_OFFLINE_ACHIEVEMENTS_UPDATES, PLAYER_LOGIN_QUERY_LOAD_PET_SLOTS, PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS, PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_REW, PLAYER_LOGIN_QUERY_LOAD_RANDOM_BG, PLAYER_LOGIN_QUERY_LOAD_REPUTATION, PLAYER_LOGIN_QUERY_LOAD_SEASONAL_QUEST_STATUS, PLAYER_LOGIN_QUERY_LOAD_SKILLS, PLAYER_LOGIN_QUERY_LOAD_SOCIAL_LIST, PLAYER_LOGIN_QUERY_LOAD_SPELL_COOLDOWNS, PLAYER_LOGIN_QUERY_LOAD_SPELLS, PLAYER_LOGIN_QUERY_LOAD_TALENTS, PLAYER_LOGIN_QUERY_LOAD_WEEKLY_QUEST_STATUS, PreparedStatementBase::SetData(), SQLQueryHolder< T >::SetPreparedQuery(), SQLQueryHolderBase::SetSize(), and sWorld.

Member Data Documentation

◆ _accountId

uint32 LoginQueryHolder::_accountId
private

Referenced by GetAccountId(), and Initialize().

◆ _guid

ObjectGuid LoginQueryHolder::_guid
private

Referenced by GetGuid(), and Initialize().


The documentation for this class was generated from the following files: