#include "InstancePackets.h"
◆ SetDungeonDifficulty()
| WorldPackets::Instance::SetDungeonDifficulty::SetDungeonDifficulty |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition Packet.cpp:25
@ MSG_SET_DUNGEON_DIFFICULTY
Definition Opcodes.h:839
◆ Write()
| WorldPacket const * WorldPackets::Instance::SetDungeonDifficulty::Write |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
36{
40
42}
uint32 Difficulty
Definition InstancePackets.h:56
uint32 Unk
Definition InstancePackets.h:57
uint32 IsInGroup
Definition InstancePackets.h:58
WorldPacket _worldPacket
Definition Packet.h:42
Referenced by Player::SendDungeonDifficulty().
◆ Difficulty
| uint32 WorldPackets::Instance::SetDungeonDifficulty::Difficulty = -1 |
◆ IsInGroup
| uint32 WorldPackets::Instance::SetDungeonDifficulty::IsInGroup = 0 |
◆ Unk
| uint32 WorldPackets::Instance::SetDungeonDifficulty::Unk = 0x00000001 |
The documentation for this class was generated from the following files: