AzerothCore 3.3.5a
OpenSource WoW Emulator
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CombatManager.h File Reference
#include "Common.h"
#include "ObjectGuid.h"
#include "Position.h"
#include <unordered_map>

Go to the source code of this file.

Classes

struct  CombatReference
 
struct  PvPCombatReference
 
class  CombatManager
 

Enumerations

enum  EvadeState : uint8 {
  EVADE_STATE_NONE = 0 ,
  EVADE_STATE_COMBAT = 1 ,
  EVADE_STATE_HOME = 2
}
 

Enumeration Type Documentation

◆ EvadeState

enum EvadeState : uint8
Enumerator
EVADE_STATE_NONE 
EVADE_STATE_COMBAT 
EVADE_STATE_HOME 
29{
30 EVADE_STATE_NONE = 0, // Not evading
31 EVADE_STATE_COMBAT = 1, // In combat evade (target unreachable in dungeon)
32 EVADE_STATE_HOME = 2, // Running home after combat ends
33};
@ EVADE_STATE_HOME
Definition CombatManager.h:32
@ EVADE_STATE_NONE
Definition CombatManager.h:30
@ EVADE_STATE_COMBAT
Definition CombatManager.h:31