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AzerothCore 3.3.5a
OpenSource WoW Emulator
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Stores data for temp gameobject summons. More...
#include "TemporarySummon.h"
Public Attributes | |
| uint32 | entry |
| Position | pos |
| G3D::Quat | rot |
| uint32 | respawnTime |
| Duration in seconds; passed to SummonGameObject's respawnTime parameter. | |
Stores data for temp gameobject summons.
| uint32 GameObjectSummonData::entry |
Referenced by ObjectMgr::LoadGameObjectSummons(), and TEST_F().
| Position GameObjectSummonData::pos |
Referenced by ObjectMgr::LoadGameObjectSummons(), and TEST_F().
| uint32 GameObjectSummonData::respawnTime |
Duration in seconds; passed to SummonGameObject's respawnTime parameter.
Referenced by ObjectMgr::LoadGameObjectSummons(), and TEST_F().
| G3D::Quat GameObjectSummonData::rot |
Referenced by ObjectMgr::LoadGameObjectSummons(), TEST_F(), and TEST_F().