AzerothCore 3.3.5a
OpenSource WoW Emulator
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GameObjectSummonData Struct Reference

Stores data for temp gameobject summons. More...

#include "TemporarySummon.h"

Public Attributes

uint32 entry
 
Position pos
 
G3D::Quat rot
 
uint32 respawnTime
 Duration in seconds; passed to SummonGameObject's respawnTime parameter.
 

Detailed Description

Stores data for temp gameobject summons.

Member Data Documentation

◆ entry

uint32 GameObjectSummonData::entry

◆ pos

Position GameObjectSummonData::pos

◆ respawnTime

uint32 GameObjectSummonData::respawnTime

Duration in seconds; passed to SummonGameObject's respawnTime parameter.

Referenced by ObjectMgr::LoadGameObjectSummons(), and TEST_F().

◆ rot

G3D::Quat GameObjectSummonData::rot

The documentation for this struct was generated from the following file: