#include "Battleground.h"
◆ ArenaLogEntryData()
| ArenaLogEntryData::ArenaLogEntryData |
( |
| ) |
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default |
◆ Fill()
253 {
254 Name = std::string(name);
259 }
ObjectGuid::LowType Guid
Definition Battleground.h:269
std::string Name
Definition Battleground.h:268
uint32 Acc
Definition Battleground.h:270
std::string IP
Definition Battleground.h:272
uint32 ArenaTeamId
Definition Battleground.h:271
References Acc, ArenaTeamId, Guid, IP, and Name.
◆ SaveStats()
| void ArenaLogEntryData::SaveStats |
( |
uint32 |
damageDone, |
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uint32 |
healingDone, |
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uint32 |
killingBlows |
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) |
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inline |
262 {
266 }
uint32 KillingBlows
Definition Battleground.h:275
uint32 DamageDone
Definition Battleground.h:273
uint32 HealingDone
Definition Battleground.h:274
References DamageDone, HealingDone, and KillingBlows.
◆ Acc
| uint32 ArenaLogEntryData::Acc {0} |
◆ ArenaTeamId
| uint32 ArenaLogEntryData::ArenaTeamId {0} |
◆ DamageDone
| uint32 ArenaLogEntryData::DamageDone {0} |
◆ Guid
◆ HealingDone
| uint32 ArenaLogEntryData::HealingDone {0} |
◆ IP
| std::string ArenaLogEntryData::IP {} |
◆ KillingBlows
| uint32 ArenaLogEntryData::KillingBlows {0} |
◆ Name
| std::string ArenaLogEntryData::Name {} |
The documentation for this class was generated from the following file: