#include "ScriptObject.h"
#include <map>
#include <string>
#include <vector>
Go to the source code of this file.
◆ DatabaseHook
| Enumerator |
|---|
| DATABASEHOOK_ON_AFTER_DATABASES_LOADED | |
| DATABASEHOOK_ON_AFTER_DATABASE_LOAD_CREATURETEMPLATES | |
| DATABASEHOOK_ON_MODULE_DATABASES_LOADING | |
| DATABASEHOOK_ON_MODULE_DATABASES_KEEPALIVE | |
| DATABASEHOOK_ON_MODULE_DATABASES_CLOSING | |
| DATABASEHOOK_ON_DATABASE_WARN_ABOUT_SYNC_QUERIES | |
| DATABASEHOOK_ON_DATABASE_GET_DB_REVISION | |
| DATABASEHOOK_END | |
27{
36};
@ DATABASEHOOK_ON_MODULE_DATABASES_LOADING
Definition DatabaseScript.h:30
@ DATABASEHOOK_ON_AFTER_DATABASE_LOAD_CREATURETEMPLATES
Definition DatabaseScript.h:29
@ DATABASEHOOK_ON_MODULE_DATABASES_CLOSING
Definition DatabaseScript.h:32
@ DATABASEHOOK_ON_AFTER_DATABASES_LOADED
Definition DatabaseScript.h:28
@ DATABASEHOOK_ON_DATABASE_WARN_ABOUT_SYNC_QUERIES
Definition DatabaseScript.h:33
@ DATABASEHOOK_ON_MODULE_DATABASES_KEEPALIVE
Definition DatabaseScript.h:31
@ DATABASEHOOK_END
Definition DatabaseScript.h:35
@ DATABASEHOOK_ON_DATABASE_GET_DB_REVISION
Definition DatabaseScript.h:34