Method WorldObject:PlayDirectSound [-] [+]

The WorldObject plays a sound to a Player

If no Player provided it will play the sound to everyone near. This method will play sound and does not interrupt prvious sound.

See also WorldObject:PlayDistanceSound, WorldObject:PlayMusic

Synopsis

WorldObject:PlayDirectSound( sound )

WorldObject:PlayDirectSound( sound, player )

Arguments

number sound

Entry of a sound.

Valid numbers: integers from 0 to 4,294,967,295.

Player player (nil)

Player to play the sound to.

Returns

Nothing.

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