Method Player:HasSpellCooldown [-] [+]

Returns true if the Spell specified by ID is currently on cooldown for the Player, false otherwise.

Synopsis

hasSpellCooldown = Player:HasSpellCooldown( spellId )

Arguments

number spellId

Valid numbers: integers from 0 to 4,294,967,295.

Returns

boolean hasSpellCooldown
See method description.

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