Method Player:GossipSendMenu [-] [+]

Sends the current gossip items of the player to him as a gossip menu with header text from the given textId.

If sender is a Player then menu_id is mandatory, otherwise it is not used for anything. menu_id is the ID used to trigger the OnGossipSelect registered for players. See Global:RegisterPlayerGossipEvent

See also: Player:GossipMenuAddItem, Player:GossipAddQuests, Player:GossipComplete, Player:GossipClearMenu

Synopsis

Player:GossipSendMenu( npc_text, sender )

Player:GossipSendMenu( npc_text, sender, menu_id )

Arguments

number npc_text

Entry ID of a header text in npc_text database table, common default is 100.

Valid numbers: integers from 0 to 4,294,967,295.

Object sender

Object acting as the source of the sent gossip menu.

number menu_id

If sender is a Player then menu_id is mandatory.

Valid numbers: integers from 0 to 4,294,967,295.

Returns

Nothing.

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