Method Global:RegisterBGEvent [-] [+]

Registers a BattleGround event handler.

enum BGEvents
{
    BG_EVENT_ON_START                               = 1,    // (event, bg, bgId, instanceId) - Needs to be added to TC
    BG_EVENT_ON_END                                 = 2,    // (event, bg, bgId, instanceId, winner) - Needs to be added to TC
    BG_EVENT_ON_CREATE                              = 3,    // (event, bg, bgId, instanceId) - Needs to be added to TC
    BG_EVENT_ON_PRE_DESTROY                         = 4,    // (event, bg, bgId, instanceId) - Needs to be added to TC
    BG_EVENT_COUNT
};

Synopsis

cancel = RegisterBGEvent( event, function )

cancel = RegisterBGEvent( event, function, shots )

Arguments

number event

BattleGround event Id, refer to BGEvents above.

Valid numbers: integers from 0 to 4,294,967,295.

function function

Function to register.

number shots (0)

The number of times the function will be called, 0 means "always call this function".

Valid numbers: integers from 0 to 4,294,967,295.

Returns

function cancel

A function that cancels the binding when called.

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