Class Aura [-] [+]
The persistent effect of a Spell that remains on a Unit after the Spell has been cast.
As an example, if you cast a damage-over-time spell on a target, an Aura is put on the target that deals damage continuously.
Auras on your player are displayed in-game as a series of icons to the left of the mini-map.
Inherits all methods from: none
Returns the amount of time left until the Aura expires.
Returns the amount of time this Aura lasts when applied.
Returns the number of times the Aura has "stacked".
Change the amount of time before the Aura expires.
Change the maximum amount of time before the Aura expires.