AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pet_hit_expertise_scalling Class Reference
Inheritance diagram for spell_pet_hit_expertise_scalling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pet_hit_expertise_scalling) int32 CalculatePercent(float hitChance
 
void CalculateHitAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSpellHitAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateExpertiseAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Private Attributes

float cap
 
float float maxChance
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_pet_hit_expertise_scalling::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
491 {
492 if (!GetUnitOwner()->IsPet())
493 return;
494
495 isPeriodic = true;
496 amplitude = 3 * IN_MILLISECONDS;
497 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:62
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References AuraScript::GetUnitOwner(), and IN_MILLISECONDS.

Referenced by Register().

◆ CalculateExpertiseAmount()

void spell_pet_hit_expertise_scalling::CalculateExpertiseAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
473 {
474 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
475 {
476 if (modOwner->getClass() == CLASS_HUNTER)
477 amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 26.0f);
478 else if (modOwner->getPowerType() == POWER_MANA)
479 amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 26.0f);
480 else
481 amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 26.0f);
482 }
483 }
@ POWER_MANA
Definition: SharedDefines.h:241
@ CLASS_HUNTER
Definition: SharedDefines.h:115
Definition: Player.h:1046

References CLASS_HUNTER, AuraScript::GetUnitOwner(), and POWER_MANA.

Referenced by Register().

◆ CalculateHitAmount()

void spell_pet_hit_expertise_scalling::CalculateHitAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
447 {
448 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
449 {
450 if (modOwner->getClass() == CLASS_HUNTER)
451 amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 8.0f);
452 else if (modOwner->getPowerType() == POWER_MANA)
453 amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 8.0f);
454 else
455 amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 8.0f);
456 }
457 }

References CLASS_HUNTER, AuraScript::GetUnitOwner(), and POWER_MANA.

Referenced by Register().

◆ CalculateSpellHitAmount()

void spell_pet_hit_expertise_scalling::CalculateSpellHitAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
460 {
461 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
462 {
463 if (modOwner->getClass() == CLASS_HUNTER)
464 amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 17.0f);
465 else if (modOwner->getPowerType() == POWER_MANA)
466 amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 17.0f);
467 else
468 amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 17.0f);
469 }
470 }

References CLASS_HUNTER, AuraScript::GetUnitOwner(), and POWER_MANA.

Referenced by Register().

◆ HandleEffectApply()

void spell_pet_hit_expertise_scalling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
486 {
488 }
@ SPELL_BLOCK_TYPE_POSITIVE
Definition: SpellDefines.h:157
@ IMMUNITY_STATE
Definition: SharedDefines.h:1367
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition: Unit.cpp:13300
uint32 GetId() const
Definition: SpellScript.cpp:1010

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetId(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_pet_hit_expertise_scalling::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
500 {
502 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
503 }
void RecalculateAmount()
Definition: SpellAuraEffects.h:75
void PreventDefaultAction()
Definition: SpellScript.cpp:985
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1155

References AuraScript::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ PrepareAuraScript()

spell_pet_hit_expertise_scalling::PrepareAuraScript ( spell_pet_hit_expertise_scalling  )
private

◆ Register()

void spell_pet_hit_expertise_scalling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

506 {
510
514 }
@ SPELL_AURA_MOD_SPELL_HIT_CHANCE
Definition: SpellAuraDefines.h:118
@ SPELL_AURA_MOD_EXPERTISE
Definition: SpellAuraDefines.h:303
@ SPELL_AURA_MOD_HIT_CHANCE
Definition: SpellAuraDefines.h:117
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition: SpellScript.h:778
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define SPELL_AURA_ANY
Definition: SpellScript.h:43
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
@ EFFECT_2
Definition: SharedDefines.h:32
#define EFFECT_ALL
Definition: SharedDefines.h:37
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition: SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition: spell_generic.cpp:490
void CalculateExpertiseAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_generic.cpp:472
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: spell_generic.cpp:485
void CalculateSpellHitAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_generic.cpp:459
void HandlePeriodic(AuraEffect const *aurEff)
Definition: spell_generic.cpp:499
void CalculateHitAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_generic.cpp:446

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateExpertiseAmount(), CalculateHitAmount(), CalculateSpellHitAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_0, EFFECT_1, EFFECT_2, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_EXPERTISE, SPELL_AURA_MOD_HIT_CHANCE, and SPELL_AURA_MOD_SPELL_HIT_CHANCE.

Member Data Documentation

◆ cap

float spell_pet_hit_expertise_scalling::cap
private

◆ maxChance

float float spell_pet_hit_expertise_scalling::maxChance
private
Initial value:
{
return (hitChance / cap) * maxChance
float float maxChance
Definition: spell_generic.cpp:442
float cap
Definition: spell_generic.cpp:441