AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q9452_cast_net Class Reference
Inheritance diagram for spell_q9452_cast_net:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q9452_cast_net)
 
bool Load () override
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void HandleActiveObject (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_q9452_cast_net::CheckCast ( )
inlineprivate
1665 {
1667 if (!go || go->GetRespawnTime())
1669
1670 return SPELL_CAST_OK;
1671 }
@ GO_SCHOOL_OF_RED_SNAPPER
Definition: spell_quest.cpp:1652
@ SPELL_CAST_OK
Definition: SharedDefines.h:1110
@ SPELL_FAILED_REQUIRES_SPELL_FOCUS
Definition: SharedDefines.h:1023
Definition: GameObject.h:122
time_t GetRespawnTime() const
Definition: GameObject.h:185
GameObject * FindNearestGameObject(uint32 entry, float range, bool onlySpawned=false) const
Definition: Object.cpp:2418
Unit * GetCaster()
Definition: SpellScript.cpp:401

References WorldObject::FindNearestGameObject(), SpellScript::GetCaster(), GameObject::GetRespawnTime(), GO_SCHOOL_OF_RED_SNAPPER, SPELL_CAST_OK, and SPELL_FAILED_REQUIRES_SPELL_FOCUS.

Referenced by Register().

◆ HandleActiveObject()

void spell_q9452_cast_net::HandleActiveObject ( SpellEffIndex  effIndex)
inlineprivate
1683 {
1684 PreventHitDefaultEffect(effIndex);
1686 GetHitGObj()->Use(GetCaster());
1688 }
constexpr auto MINUTE
Definition: Common.h:56
bool roll_chance_i(int chance)
Definition: Random.h:59
@ GO_JUST_DEACTIVATED
Definition: GameObject.h:115
void SetLootState(LootState s, Unit *unit=nullptr)
Definition: GameObject.cpp:2432
void SetRespawnTime(int32 respawn)
Definition: GameObject.cpp:1301
void Use(Unit *user)
Definition: GameObject.cpp:1477
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
GameObject * GetHitGObj()
Definition: SpellScript.cpp:494

References SpellScript::GetCaster(), SpellScript::GetHitGObj(), GO_JUST_DEACTIVATED, MINUTE, SpellScript::PreventHitDefaultEffect(), roll_chance_i(), GameObject::SetLootState(), GameObject::SetRespawnTime(), and GameObject::Use().

Referenced by Register().

◆ HandleDummy()

void spell_q9452_cast_net::HandleDummy ( SpellEffIndex  )
inlineprivate
1674 {
1675 Player* caster = GetCaster()->ToPlayer();
1676 if (roll_chance_i(66))
1677 caster->AddItem(ITEM_RED_SNAPPER, 1);
1678 else
1679 caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
1680 }
@ SPELL_NEW_SUMMON_TEST
Definition: spell_quest.cpp:1650
@ ITEM_RED_SNAPPER
Definition: spell_quest.cpp:1647
Player * ToPlayer()
Definition: Object.h:195
Definition: Player.h:1046
bool AddItem(uint32 itemId, uint32 count)
Definition: Player.cpp:15441
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169

References Player::AddItem(), Unit::CastSpell(), SpellScript::GetCaster(), ITEM_RED_SNAPPER, roll_chance_i(), SPELL_NEW_SUMMON_TEST, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_q9452_cast_net::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1660 {
1661 return GetCaster()->GetTypeId() == TYPEID_PLAYER;
1662 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
TypeID GetTypeId() const
Definition: Object.h:121

References SpellScript::GetCaster(), Object::GetTypeId(), and TYPEID_PLAYER.

◆ PrepareSpellScript()

spell_q9452_cast_net::PrepareSpellScript ( spell_q9452_cast_net  )
private

◆ Register()

void spell_q9452_cast_net::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1691 {
1695 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
@ SPELL_EFFECT_ACTIVATE_OBJECT
Definition: SharedDefines.h:836
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:1673
void HandleActiveObject(SpellEffIndex effIndex)
Definition: spell_quest.cpp:1682
SpellCastResult CheckCast()
Definition: spell_quest.cpp:1664

References CheckCast(), EFFECT_0, EFFECT_1, HandleActiveObject(), HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHit, SpellScript::OnEffectHitTarget, SPELL_EFFECT_ACTIVATE_OBJECT, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.