AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for GameEventScript, including all inherited members.
_name | ScriptObject | private |
_totalAvailableHooks | ScriptObject | private |
checkValidity() | ScriptObject | inlinevirtual |
GameEventScript(const char *name, std::vector< uint16 > enabledHooks=std::vector< uint16 >()) | GameEventScript | protected |
GetName() const | ScriptObject | inline |
GetTotalAvailableHooks() | ScriptObject | inline |
isAfterLoadScript() const | ScriptObject | inlinevirtual |
IsDatabaseBound() const | ScriptObject | inlinevirtual |
OnEventCheck(uint16) | GameEventScript | inlinevirtual |
OnStart(uint16) | GameEventScript | inlinevirtual |
OnStop(uint16) | GameEventScript | inlinevirtual |
ScriptObject(const char *name, uint16 totalAvailableHooks=0) | ScriptObject | inlineprotected |
~ScriptObject()=default | ScriptObject | protectedvirtual |