AzerothCore 3.3.5a
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spell_gen_vehicle_scaling_aura Class Reference
Inheritance diagram for spell_gen_vehicle_scaling_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_vehicle_scaling_aura)
 
bool Load () override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_gen_vehicle_scaling_aura::CalculateAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
Todo:
Reserach coeffs for different vehicles
Todo:
Research possibility of scaling down
2388 {
2389 Unit* caster = GetCaster();
2390 float factor;
2391 uint16 baseItemLevel;
2392
2394 switch (GetId())
2395 {
2396 case SPELL_GEAR_SCALING:
2397 factor = 1.0f;
2398 baseItemLevel = 205;
2399 break;
2400 default:
2401 factor = 1.0f;
2402 baseItemLevel = 170;
2403 break;
2404 }
2405
2406 float avgILvl = caster->ToPlayer()->GetAverageItemLevel();
2407 if (avgILvl < baseItemLevel)
2408 return;
2409
2410 amount = uint16((avgILvl - baseItemLevel) * factor);
2411 }
std::uint16_t uint16
Definition: Define.h:109
@ SPELL_GEAR_SCALING
Definition: spell_generic.cpp:2354
Player * ToPlayer()
Definition: Object.h:195
float GetAverageItemLevel()
Definition: Player.cpp:15604
Definition: Unit.h:1290
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
uint32 GetId() const
Definition: SpellScript.cpp:1010

References Player::GetAverageItemLevel(), AuraScript::GetCaster(), AuraScript::GetId(), SPELL_GEAR_SCALING, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_gen_vehicle_scaling_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2383 {
2385 }
@ TYPEID_UNIT
Definition: ObjectGuid.h:37
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
TypeID GetTypeId() const
Definition: Object.h:121
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1025

References AuraScript::GetCaster(), AuraScript::GetOwner(), Object::GetTypeId(), TYPEID_PLAYER, and TYPEID_UNIT.

◆ PrepareAuraScript()

spell_gen_vehicle_scaling_aura::PrepareAuraScript ( spell_gen_vehicle_scaling_aura  )
private

◆ Register()

void spell_gen_vehicle_scaling_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2414 {
2418 }
@ SPELL_AURA_MOD_HEALING_PCT
Definition: SpellAuraDefines.h:181
@ SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
Definition: SpellAuraDefines.h:142
@ SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
Definition: SpellAuraDefines.h:196
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
@ EFFECT_2
Definition: SharedDefines.h:32
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_generic.cpp:2387

References AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, EFFECT_1, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, SPELL_AURA_MOD_HEALING_PCT, and SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT.