AzerothCore 3.3.5a
OpenSource WoW Emulator
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AllGameObjectScript Member List

This is the complete list of members for AllGameObjectScript, including all inherited members.

_nameScriptObjectprivate
_totalAvailableHooksScriptObjectprivate
AllGameObjectScript(const char *name)AllGameObjectScriptprotected
CanGameObjectGossipHello(Player *, GameObject *)AllGameObjectScriptinlinevirtual
CanGameObjectGossipSelect(Player *, GameObject *, uint32, uint32)AllGameObjectScriptinlinevirtual
CanGameObjectGossipSelectCode(Player *, GameObject *, uint32, uint32, const char *)AllGameObjectScriptinlinevirtual
CanGameObjectQuestAccept(Player *, GameObject *, Quest const *)AllGameObjectScriptinlinevirtual
CanGameObjectQuestReward(Player *, GameObject *, Quest const *, uint32)AllGameObjectScriptinlinevirtual
checkValidity()ScriptObjectinlinevirtual
GetGameObjectAI(GameObject *) constAllGameObjectScriptinlinevirtual
GetName() constScriptObjectinline
GetTotalAvailableHooks()ScriptObjectinline
isAfterLoadScript() constScriptObjectinlinevirtual
IsDatabaseBound() constScriptObjectinlinevirtual
OnGameObjectAddWorld(GameObject *)AllGameObjectScriptinlinevirtual
OnGameObjectDamaged(GameObject *, Player *)AllGameObjectScriptinlinevirtual
OnGameObjectDestroyed(GameObject *, Player *)AllGameObjectScriptinlinevirtual
OnGameObjectLootStateChanged(GameObject *, uint32, Unit *)AllGameObjectScriptinlinevirtual
OnGameObjectModifyHealth(GameObject *, Unit *, int32 &, SpellInfo const *)AllGameObjectScriptinlinevirtual
OnGameObjectRemoveWorld(GameObject *)AllGameObjectScriptinlinevirtual
OnGameObjectSaveToDB(GameObject *)AllGameObjectScriptinlinevirtual
OnGameObjectStateChanged(GameObject *, uint32)AllGameObjectScriptinlinevirtual
OnGameObjectUpdate(GameObject *, uint32)AllGameObjectScriptinlinevirtual
ScriptObject(const char *name, uint16 totalAvailableHooks=0)ScriptObjectinlineprotected
~ScriptObject()=defaultScriptObjectprotectedvirtual