AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_profession_research Class Reference
Inheritance diagram for spell_gen_profession_research:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_profession_research)
 
bool Load () override
 
SpellCastResult CheckRequirement ()
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckRequirement()

SpellCastResult spell_gen_profession_research::CheckRequirement ( )
inlineprivate
2111 {
2112 if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer()))
2113 {
2116 }
2117
2118 return SPELL_CAST_OK;
2119 }
bool HasDiscoveredAllSpells(uint32 spellId, Player *player)
Definition: SkillDiscovery.cpp:200
@ SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER
Definition: SharedDefines.h:1189
@ SPELL_FAILED_CUSTOM_ERROR
Definition: SharedDefines.h:1121
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void SetCustomCastResultMessage(SpellCustomErrors result)
Definition: SpellScript.cpp:646
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), SpellScript::GetSpellInfo(), HasDiscoveredAllSpells(), SpellScript::SetCustomCastResultMessage(), SPELL_CAST_OK, SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER, and SPELL_FAILED_CUSTOM_ERROR.

Referenced by Register().

◆ HandleScript()

void spell_gen_profession_research::HandleScript ( SpellEffIndex  )
inlineprivate
2122 {
2123 Player* caster = GetCaster()->ToPlayer();
2124 uint32 spellId = GetSpellInfo()->Id;
2125
2126 // learn random explicit discovery recipe (if any)
2127 if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster))
2128 caster->learnSpell(discoveredSpellId);
2129
2130 caster->UpdateCraftSkill(spellId);
2131 }
std::uint32_t uint32
Definition: Define.h:108
uint32 GetExplicitDiscoverySpell(uint32 spellId, Player *player)
Definition: SkillDiscovery.cpp:158
Player * ToPlayer()
Definition: Object.h:195
Definition: Player.h:1056
void learnSpell(uint32 spellId, bool temporary=false, bool learnFromSkill=false)
Definition: Player.cpp:3243
bool UpdateCraftSkill(uint32 spellid)
Definition: PlayerUpdates.cpp:785
uint32 Id
Definition: SpellInfo.h:318

References SpellScript::GetCaster(), GetExplicitDiscoverySpell(), SpellScript::GetSpellInfo(), SpellInfo::Id, Player::learnSpell(), Object::ToPlayer(), and Player::UpdateCraftSkill().

Referenced by Register().

◆ Load()

bool spell_gen_profession_research::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2106 {
2107 return GetCaster()->GetTypeId() == TYPEID_PLAYER;
2108 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
TypeID GetTypeId() const
Definition: Object.h:121

References SpellScript::GetCaster(), Object::GetTypeId(), and TYPEID_PLAYER.

◆ PrepareSpellScript()

spell_gen_profession_research::PrepareSpellScript ( spell_gen_profession_research  )
private

◆ Register()

void spell_gen_profession_research::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2134 {
2137 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:2121
SpellCastResult CheckRequirement()
Definition: spell_generic.cpp:2110

References CheckRequirement(), EFFECT_1, HandleScript(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, SpellCheckCastFn, and SpellEffectFn.