AzerothCore 3.3.5a
OpenSource WoW Emulator
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PoolGroup< T > Member List

This is the complete list of members for PoolGroup< T >, including all inherited members.

AddEntry(PoolObject &poolitem, uint32 maxentries)PoolGroup< T >
CheckPool() constPoolGroup< T >
Despawn1Object(ObjectGuid::LowType guid)PoolGroup< T >
Despawn1Object(ObjectGuid::LowType guid)PoolGroup< T >
Despawn1Object(ObjectGuid::LowType guid)PoolGroup< T >
Despawn1Object(uint32 child_pool_id)PoolGroup< T >
Despawn1Object(uint32 quest_id)PoolGroup< T >
DespawnObject(ActivePoolData &spawns, ObjectGuid::LowType guid=0)PoolGroup< T >
EqualChancedPoolGroup< T >private
ExplicitlyChancedPoolGroup< T >private
GetFirstEqualChancedObjectId()PoolGroup< T >inline
GetPoolId() constPoolGroup< T >inline
IsEmpty() constPoolGroup< T >inline
PoolGroup()PoolGroup< T >inlineexplicit
poolIdPoolGroup< T >private
PoolObjectList typedefPoolGroup< T >private
RemoveOneRelation(uint32 child_pool_id)PoolGroup< T >
RemoveOneRelation(uint32 child_pool_id)PoolGroup< T >
ReSpawn1Object(PoolObject *obj)PoolGroup< T >
ReSpawn1Object(PoolObject *)PoolGroup< T >
ReSpawn1Object(PoolObject *)PoolGroup< T >
ReSpawn1Object(PoolObject *)PoolGroup< T >
ReSpawn1Object(PoolObject *)PoolGroup< T >
SetPoolId(uint32 pool_id)PoolGroup< T >inline
Spawn1Object(PoolObject *obj)PoolGroup< T >
Spawn1Object(PoolObject *obj)PoolGroup< T >
Spawn1Object(PoolObject *obj)PoolGroup< T >
Spawn1Object(PoolObject *obj)PoolGroup< T >
Spawn1Object(PoolObject *obj)PoolGroup< T >
SpawnObject(ActivePoolData &spawns, uint32 limit, uint32 triggerFrom)PoolGroup< T >
SpawnObject(ActivePoolData &spawns, uint32 limit, uint32 triggerFrom)PoolGroup< T >
~PoolGroup()PoolGroup< T >inline