2708 {
2710
2714
2715
2716 if (
urand(0, 60) < 1)
2718 }
std::uint32_t uint32
Definition: Define.h:108
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition: CreatureAIImpl.h:30
@ SOUND_ASHBRINGER_6
Definition: spell_item.cpp:2689
@ SOUND_ASHBRINGER_11
Definition: spell_item.cpp:2694
@ SOUND_ASHBRINGER_12
Definition: spell_item.cpp:2695
@ SOUND_ASHBRINGER_5
Definition: spell_item.cpp:2688
@ SOUND_ASHBRINGER_1
Definition: spell_item.cpp:2684
@ SOUND_ASHBRINGER_4
Definition: spell_item.cpp:2687
@ SOUND_ASHBRINGER_3
Definition: spell_item.cpp:2686
@ SOUND_ASHBRINGER_2
Definition: spell_item.cpp:2685
@ SOUND_ASHBRINGER_7
Definition: spell_item.cpp:2690
@ SOUND_ASHBRINGER_10
Definition: spell_item.cpp:2693
@ SOUND_ASHBRINGER_8
Definition: spell_item.cpp:2691
@ SOUND_ASHBRINGER_9
Definition: spell_item.cpp:2692
Player * ToPlayer()
Definition: Object.h:195
void PlayDirectSound(uint32 sound_id, Player *target=nullptr)
Definition: Object.cpp:2853
Definition: Player.h:1046
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590