AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hun_generic_scaling Class Reference
Inheritance diagram for spell_hun_generic_scaling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hun_generic_scaling)
 
void CalculateResistanceAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateStatAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_hun_generic_scaling::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
227 {
228 isPeriodic = true;
229 amplitude = 2 * IN_MILLISECONDS;
230 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:62

References IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAPAmount()

void spell_hun_generic_scaling::CalculateAPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
187 {
188 if (Unit* owner = GetUnitOwner()->GetOwner())
189 {
190 // xinef: by default 22% of RAP
191 int32 modifier = 22;
192
193 // xinef: Wild Hunt bonus for AP
194 if (AuraEffect* wildHuntEff = GetUnitOwner()->GetDummyAuraEffect(SPELLFAMILY_PET, 3748, EFFECT_1))
195 AddPct(modifier, wildHuntEff->GetAmount());
196
197 float ownerAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK);
198
199 // Xinef: Hunter vs. Wild
200 if (AuraEffect* HvWEff = owner->GetAuraEffect(SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT, SPELLFAMILY_HUNTER, 3647, EFFECT_0))
201 ownerAP += CalculatePct(owner->GetStat(STAT_STAMINA), HvWEff->GetAmount());
202
203 amount = CalculatePct(std::max<int32>(0, ownerAP), modifier);
204 }
205 }
std::int32_t int32
Definition: Define.h:104
T AddPct(T &base, U pct)
Definition: Util.h:67
T CalculatePct(T base, U pct)
Definition: Util.h:61
@ RANGED_ATTACK
Definition: Unit.h:398
@ SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
Definition: SpellAuraDefines.h:331
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELLFAMILY_HUNTER
Definition: SharedDefines.h:3509
@ SPELLFAMILY_PET
Definition: SharedDefines.h:3517
@ STAT_STAMINA
Definition: SharedDefines.h:232
Definition: Unit.h:1290
Definition: SpellAuraEffects.h:39
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1025
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References AddPct(), CalculatePct(), EFFECT_0, EFFECT_1, AuraScript::GetOwner(), AuraScript::GetUnitOwner(), RANGED_ATTACK, SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT, SPELLFAMILY_HUNTER, SPELLFAMILY_PET, and STAT_STAMINA.

Referenced by Register().

◆ CalculateResistanceAmount()

void spell_hun_generic_scaling::CalculateResistanceAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
161 {
162 // xinef: pet inherits 40% of resistance from owner and 35% of armor
163 if (Unit* owner = GetUnitOwner()->GetOwner())
164 {
165 SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
166 int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
167 amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
168 }
169 }
SpellSchoolMask
Definition: SharedDefines.h:267
@ SPELL_SCHOOL_MASK_NORMAL
Definition: SharedDefines.h:269

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), and SPELL_SCHOOL_MASK_NORMAL.

Referenced by Register().

◆ CalculateSPAmount()

void spell_hun_generic_scaling::CalculateSPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
208 {
209 if (Unit* owner = GetUnitOwner()->GetOwner())
210 {
211 // xinef: by default 12.87% of RAP
212 float modifier = 12.87f;
213
214 // xinef: Wild Hunt bonus for AP
215 if (AuraEffect* wildHuntEff = GetUnitOwner()->GetDummyAuraEffect(SPELLFAMILY_PET, 3748, EFFECT_1))
216 AddPct(modifier, wildHuntEff->GetAmount());
217
218 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(RANGED_ATTACK)), modifier);
219
220 // xinef: Update appropriate player field
221 if (owner->GetTypeId() == TYPEID_PLAYER)
222 owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
223 }
224 }
std::uint32_t uint32
Definition: Define.h:108
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
@ PLAYER_PET_SPELL_POWER
Definition: UpdateFields.h:391

References AddPct(), CalculatePct(), EFFECT_1, AuraScript::GetOwner(), AuraScript::GetUnitOwner(), PLAYER_PET_SPELL_POWER, RANGED_ATTACK, SPELLFAMILY_PET, and TYPEID_PLAYER.

Referenced by Register().

◆ CalculateStatAmount()

void spell_hun_generic_scaling::CalculateStatAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
172 {
173 if (Unit* owner = GetUnitOwner()->GetOwner())
174 {
175 // xinef: by default pet inherits 45% of stamina
176 int32 modifier = 45;
177
178 // xinef: Wild Hunt bonus for stamina
179 if (AuraEffect* wildHuntEff = GetUnitOwner()->GetDummyAuraEffect(SPELLFAMILY_PET, 3748, EFFECT_0))
180 AddPct(modifier, wildHuntEff->GetAmount());
181
182 amount = CalculatePct(std::max<int32>(0, owner->GetStat(Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue))), modifier);
183 }
184 }
Stats
Definition: SharedDefines.h:229

References AddPct(), CalculatePct(), EFFECT_0, SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), and SPELLFAMILY_PET.

Referenced by Register().

◆ HandlePeriodic()

void spell_hun_generic_scaling::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
233 {
235 if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
236 {
237 int32 currentAmount = aurEff->GetAmount();
238 int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
239 if (newAmount != currentAmount)
240 {
241 if (aurEff->GetMiscValue() == STAT_STAMINA)
242 {
243 uint32 actStat = GetUnitOwner()->GetHealth();
244 GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
245 GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
246 }
247 else
248 {
250 GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
251 GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
252 }
253 }
254 }
255 else
256 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
257 }
@ SPELL_AURA_MOD_STAT
Definition: SpellAuraDefines.h:92
@ POWER_MANA
Definition: SharedDefines.h:241
@ STAT_INTELLECT
Definition: SharedDefines.h:233
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition: Unit.cpp:15458
void SetHealth(uint32 val)
Definition: Unit.cpp:15370
uint32 GetHealth() const
Definition: Unit.h:1440
uint32 GetPower(Powers power) const
Definition: Unit.h:1461
void ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false)
Definition: SpellAuraEffects.cpp:702
int32 CalculateAmount(Unit *caster)
Definition: SpellAuraEffects.cpp:452
void RecalculateAmount()
Definition: SpellAuraEffects.h:75
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1155

References AuraEffect::CalculateAmount(), AuraEffect::ChangeAmount(), AuraEffect::GetAmount(), AuraEffect::GetAuraType(), AuraScript::GetCaster(), AuraScript::GetEffect(), AuraEffect::GetEffIndex(), Unit::GetHealth(), AuraEffect::GetMiscValue(), Unit::GetPower(), AuraScript::GetUnitOwner(), POWER_MANA, AuraScript::PreventDefaultAction(), AuraEffect::RecalculateAmount(), Unit::SetHealth(), Unit::SetPower(), SPELL_AURA_MOD_STAT, STAT_INTELLECT, and STAT_STAMINA.

Referenced by Register().

◆ PrepareAuraScript()

spell_hun_generic_scaling::PrepareAuraScript ( spell_hun_generic_scaling  )
private

◆ Register()

void spell_hun_generic_scaling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

260 {
261 if (m_scriptSpellId != 34902)
263 else
264 {
268 }
269
272 }
@ SPELL_AURA_MOD_ATTACK_POWER
Definition: SpellAuraDefines.h:162
@ SPELL_AURA_MOD_RESISTANCE
Definition: SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition: SpellAuraDefines.h:76
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition: SpellScript.h:778
#define SPELL_AURA_ANY
Definition: SpellScript.h:43
#define EFFECT_ALL
Definition: SharedDefines.h:37
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition: SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
void HandlePeriodic(AuraEffect const *aurEff)
Definition: spell_hunter.cpp:232
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_hunter.cpp:207
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_hunter.cpp:160
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition: spell_hunter.cpp:226
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_hunter.cpp:171
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_hunter.cpp:186

References AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAPAmount(), CalculateResistanceAmount(), CalculateSPAmount(), CalculateStatAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_ALL, HandlePeriodic(), _SpellScript::m_scriptSpellId, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, SPELL_AURA_MOD_RESISTANCE, and SPELL_AURA_MOD_STAT.