977 {
979
981 {
983 }
984
986 {
990 break;
994 break;
998 break;
999 }
1000
1002 {
1004 {
1009 break;
1014 break;
1019 break;
1020 }
1021 }
1022
1024 return true;
1025 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
void ClearGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:22
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_TRAIN
Definition: ScriptedGossip.h:57
@ GOSSIP_MENU_PETER_GALEN
Definition: npc_professions.cpp:233
@ GOSSIP_MENU_UNLEARN_CONFIRM_ELEMENTAL
Definition: npc_professions.cpp:241
@ GOSSIP_MENU_SARAH_TANNER
Definition: npc_professions.cpp:236
@ GOSSIP_MENU_UNLEARN_CONFIRM_TRIBAL
Definition: npc_professions.cpp:242
@ GOSSIP_MENU_OPTION_TRAIN
Definition: npc_professions.cpp:244
@ GOSSIP_MENU_THORKAF_DRAGONEYE
Definition: npc_professions.cpp:234
@ GOSSIP_MENU_OPTION_CONFIRM_UNLEARN_TRIBAL
Definition: npc_professions.cpp:247
@ GOSSIP_MENU_UNLEARN_CONFIRM_DRAGONSCALE
Definition: npc_professions.cpp:240
@ GOSSIP_MENU_OPTION_CONFIRM_UNLEARN_ELEMENTAL
Definition: npc_professions.cpp:246
@ GOSSIP_MENU_OPTION_CONFIRM_UNLEARN_DRAGONSCALE
Definition: npc_professions.cpp:245
@ GOSSIP_MENU_BRUMN_WINTERHOOF
Definition: npc_professions.cpp:235
@ GOSSIP_MENU_SEJIB
Definition: npc_professions.cpp:238
@ GOSSIP_MENU_CARYSSIA_MOONHUNTER
Definition: npc_professions.cpp:237
@ N_TRAINER_ELEMENTAL1
Definition: npc_professions.cpp:207
@ N_TRAINER_TRIBAL1
Definition: npc_professions.cpp:209
@ N_TRAINER_DRAGON1
Definition: npc_professions.cpp:205
@ N_TRAINER_DRAGON2
Definition: npc_professions.cpp:206
@ N_TRAINER_ELEMENTAL2
Definition: npc_professions.cpp:208
@ N_TRAINER_TRIBAL2
Definition: npc_professions.cpp:210
@ SKILL_LEATHERWORKING
Definition: SharedDefines.h:2910
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
bool HasSkill(uint32 skill) const
Definition: Player.cpp:5346
uint16 GetBaseSkillValue(uint32 skill) const
Definition: Player.cpp:5418
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:39
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:403
bool IsQuestGiver() const
Definition: Unit.h:1667
uint8 GetLevel() const
Definition: Unit.h:1432