AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_spirit_of_competition_winner Class Reference
Inheritance diagram for spell_gen_spirit_of_competition_winner:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_spirit_of_competition_winner)
 
bool Validate (SpellInfo const *) override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_gen_spirit_of_competition_winner::HandleScript ( SpellEffIndex  )
inlineprivate
4977 {
4978 if (Player* player = GetHitPlayer())
4979 {
4980 player->CastSpell(player, SPELL_SPIRIT_OF_COMPETITION_WINNER_EFFECT, true);
4981
4983 if (!item)
4984 return;
4985
4986 CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
4988 .AddItem(item)
4990 CharacterDatabase.CommitTransaction(trans);
4991 }
4992 }
DatabaseWorkerPool< CharacterDatabaseConnection > CharacterDatabase
Accessor to the character database.
Definition: DatabaseEnv.cpp:21
SQLTransaction< CharacterDatabaseConnection > CharacterDatabaseTransaction
Definition: DatabaseEnvFwd.h:70
@ MAIL_CHECK_MASK_HAS_BODY
Definition: Mail.h:52
@ ITEM_GOLD_MEDALLION
Definition: spell_generic.cpp:4931
@ MAIL_A_GOLD_MEDALLION
Definition: spell_generic.cpp:4926
@ SPELL_SPIRIT_OF_COMPETITION_WINNER_EFFECT
Definition: spell_generic.cpp:4923
@ NPC_SPIRIT_OF_COMPETITION
Definition: spell_generic.cpp:4928
Definition: Item.h:214
static Item * CreateItem(uint32 item, uint32 count, Player const *player=nullptr, bool clone=false, uint32 randomPropertyId=0)
Definition: Item.cpp:1088
Definition: Player.h:1056
Definition: Mail.h:84
Definition: Mail.h:120
void SendMailTo(CharacterDatabaseTransaction trans, MailReceiver const &receiver, MailSender const &sender, MailCheckMask checked=MAIL_CHECK_MASK_NONE, uint32 deliver_delay=0, uint32 custom_expiration=0, bool deleteMailItemsFromDB=false, bool sendMail=true)
Definition: Mail.cpp:186
MailDraft & AddItem(Item *item)
Definition: Mail.cpp:94
Player * GetHitPlayer()
Definition: SpellScript.cpp:471

References MailDraft::AddItem(), CharacterDatabase, Item::CreateItem(), SpellScript::GetHitPlayer(), ITEM_GOLD_MEDALLION, MAIL_A_GOLD_MEDALLION, MAIL_CHECK_MASK_HAS_BODY, NPC_SPIRIT_OF_COMPETITION, MailDraft::SendMailTo(), and SPELL_SPIRIT_OF_COMPETITION_WINNER_EFFECT.

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_spirit_of_competition_winner::PrepareSpellScript ( spell_gen_spirit_of_competition_winner  )
private

◆ Register()

void spell_gen_spirit_of_competition_winner::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

4995 {
4997 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:4976

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_gen_spirit_of_competition_winner::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

4972 {
4974 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_SPIRIT_OF_COMPETITION_WINNER_EFFECT, and _SpellScript::ValidateSpellInfo().